Luajit already enjoys performance in the ballpark of native code. As far as I know, mobile and game developers do use it.
There's a space for innovation there. ooc [2] has been a step in that direction, although its usage of garbage collection makes it much less flexible than CoffeeScript or MoonScript. I don't think developers need to be abstracted from memory management at low level. What they could use is getting rid of a lot of cruft, to be able to write/read/think more quickly.
[1] http://attractivechaos.github.com/plb [2] http://ooc-lang.org/