Probably none, even though i didn't state my opinion on the subject itself.
Measuring long-time-effects is hard. You probably could convince me with a well-done study that violence in games has a short-term effect on aggression. Like letting people play and provoke them afterwards, measuring the different reactions when playing prior an ego-shooter or Sims.
But long-term-effect? Just a have a look in the study. Using factors like the VGV-general measure fails to convince me that they didn't just discovered that violent people like violent games, or that people of the working-class or lower prefer to play (and are generally more aggressive) and so on.