Roguelike Celebration 2021
roguelike.club
roguelike.club
Each "round"of action is typically 3 minutes or less so it is great for brief moments of free time.
I've followed the dev(s) since Gunpoint. But HS is probably gonna stay as my all time favorite of them.
I just love the depiction of space and how you're this tiny ship in the vast system. How your life is fickle.
I honestly never put it together that it was a roguelike until you mentioned it. I just enjoyed the hell out of it without even thinking of what genre it was.
Is there something I'm missing about the game play?
I can't wait to take a few days to myself, and start working on some silly dwarf trick, complete with cisterns, reservoirs, waterfalls, a huge forge, and a vampire bookkeeper entombed in the stairwell.
That one time that was just so amazing to me is after one of the big tree updates when I realized that they will shed their leaves in fall, covering the whole map with red ... best graphics ever!
Maybe many like them both, but once I discovered NetHack, I thought it was obviously far superior, yet I have a sibling who was totally in the other camp no matter what I said.
To be clear, I never came anywhere near ascending or anything. But basically, I felt like each game of NetHack was a unique story, and even dying was usually interesting, while Angband amounted to just grinding until some bad luck happens.
Citation needed.
Nethack' s dungeon with the philosphy The Dev Team Thinks On Everything (even more in Slashem) makes each gameplay unique as people stated.
On each decision being serious, Slashem it's the reverse: the first levels are a breeze, then you'll have to think twice a lot in order to fight and/or escape or even safely move.
https://github.com/BarclayII/slashem-up
On modern roguelikes, I like Shattered Pixel Dungeon to play on a crowded subway, as I only use the smartphone to chat with gf/family over Telegram, books with FBReader, background music and such.
If not, I play Slashem on the PocketCHIP.
Another staple of the genre is Hades.
In recent years, I’ve played tons of Slay the Spire, some Monster Train, and most recently Into the Breach. All technically roguelites, I believe, but still scratch that same itch for me.
I'd say on a whole it's become a much nicer experience.
Wow that’s a pretty big change! I need to give it a play now to see how it feels.
Food in particular always felt stressful and time consuming even though I never made it to the end without an enormous stash of permafood.
The original roguelite was Rogue Legacy which started you with a weak character and allowed you to get stronger through multiple runs and deaths. By the end you had a very powerful character which made it much easier to win. This is the essence of roguelite gameplay: metagame progression that reduces the difficulty and rewards repeated play, helping you to win the game without having to master it.
Anyway, if anyone is looking for any recommendations I really enjoyed Cataclysm-DDA (super cool) and Caves of Qud for the old school ASCII feel. Then there's Dead Cells, Noita and Hades for a more modern take.
Some recommendations; play it as an open world game and not a roguelike, aka save cheat whenever you want to. It's a very time-consuming game, so loosing a character does not feel like a lessons learned like it does in nethack and dcss, because you basically loose hours spent on training your characters soft skills (reading books, practicing skills). To get the gist and get you through the first days please check out the YouTube channel of Vormithrax, he had some amazing tutorials. And if your stuck the official discord is filled with nice people willing to help out.
Last recommendation (bit controversial) is to check out the tileset undeadpeople. It has been removed by the creator due to him putting out some statements not accepted by the community, but you will find mirrors all over reddit, but the tileset is just one noch above the rest imho.
Good luck and watch out for the hulk :)
yes, I'd say it is.
If you want Nethack in space a la pulp magazines/scifi from the 50's, check P.R.I.M.E.
Preferred background music : Pink Floyd : Atom Heart Mother
The first it's Jazz with a bit of Electronics, making Nethack/Slashem's randomness notorious, and the second one it's for when I pick up the Doppleganger Monk race/role combo and I begin an slaughter down the dungeon.