‘Play-to-Earn’ Gaming and How Work Is Evolving in Web3
future.a16z.com
future.a16z.com
I'd rather grind and kill goblins in Lumbridge for hours for nothing than engage in any Play-to-Earn scheme. Fuck that dystopia.
First it was microtransactions.
Then it was gacha gambling games.
Now it's ponzi schemes.
You call it gaming, I call it milking the players dry.
> companies built around the game that help players onboard and loan them money to get started playing.
Bloody hell. Lure the kids in and sign them up for a $400 loan to start gambling on fake Pokemon.
So many things are Bad and Wrong here.
https://a16z.com/2021/10/05/investing-in-axie-infinity/
They are invested in multiple similar projects. Another one is Mythical Games [1] that develops Roblox analog called “Blankos” [2], also targeted at kids, it seems.
[1] https://a16z.com/2021/11/04/investing-in-mythical-games/
Many games are being developed now that are fully funded by fans and generating a lot of income for players.
I know HN will shit on this, but for the more open minded among you I really encourage you to take a look at this space if you are planning to develop a game in the near future.
I think any income must come from a stream of new players, meaning it's a Ponzi scheme.
Legitimate games of skill, when regulated, will always be able to support this.
Axie Infinity seems to be something else, where everyone can "win" just by playing the game. For example, daily quests provide SLP coin which is minted from thin air; there's no skill or risk involved here. The only way this can be sustained is with a flux of new players.
This isn't exciting, this is deplorable. These are terrible people doing terrible things.
> I know HN will shit on this
Right idea, wrong reflex. I'd sooner vomit.
> open minded
Don't be so open minded that your brain falls out.