Those that game together, stay together
mpg.de
mpg.de
That said, I’ve been roped into diplomacy games with RPG groups, which tend to go south long before any real double-crossing occurs. After about two turns, someone is already dead, people are realising there’s another 7 hours of doing the same thing over and over, and the game gets abandoned.
If you want to strengthen friendships with games it’s important to pick the right games. Playing diplomacy at work would… not be a great idea. It would be like suggesting murder-and-incest-sim CK3 over a family zoom call.
A lot of the new school border games have very little interaction with players just calculating the optimal way to increase their score.
I have also found kingmaking/vote who wins to be a largely unpleasant feature/flaw of most multiplayer games that aren't races or competitive solitaire, so I'm unenthusiastic about a game where kingmaking is the core mechanic.
"researchers from Leipzig, Jena, Gera, and Australia aimed to answer the question whether the games cultures play correspond to how cooperative they are"