It's a little different with video games, since platforms like Steam have changed the face of video game piracy. Gabe Newell himself said that piracy is a service problem, not a pricing problem. Steam removed any barrier to publishers to put their game on the platforms and players to buy the games, and game piracy is pretty much dead in the water and Valve is worth billions of dollars.
Whereas the music industry and even worse, the movie industry, still have their heads up their arses and are losing hundreds of billions of dollars if they just provided a single platform where everything is available to stream, everywhere in the world, with no restriction but a single monthly fee.
DRM is a problem, but the need to subscribe to a dozen different services to have access to most, but not all, media, is the biggest issue.
I haven't downloaded a video game since the early 2010s, I have given Valve thousands of dollars since, and I will keep paying for my torrenting VPN for music and movies for the foreseeable future. Long live The Pirate Bay.