Interesting idea. I like RTS, but I often suck in multilayer because I’m not very good at precisely timing macro or doing anything related to micro.
Then it became a balancing nightmare and we gave up, making instead seperate games for each gamer. The end.
There was even once the approach of the arena rts.. you dont micro, instead small battles are taken to a separate app (on a cellphone, were cell-phone user duke it out)..
But players hate to lose control over outcome.
Turns out seemless match-making and game joining and replacing ai is hard.