One tradeoff here, though, is offline use. Ever try to use Google Maps offline on a mobile device? :-)
http://tiles.mapbox.com/mapbox#!/map/dc-bright http://tiles.mapbox.com/mapbox#!/map/dc-nightvision
The first is 17MB, the second is 57MB. One could probably get to sidewalk-level without cracking 1GB here. Where did hundreds of gigabytes come from?
That said - we'd like to start doing rendering on-client, and it would be great - the question is how to slice and dice data so that the data itself isn't gigantic and rendering it isn't slow.
I'm still waiting for a larger job to complete, so I don't have a sense of the file size there.
Edit: Got it. The default export is the entire world. Whoops.