Along those lines, I think the real disconnect in the argument here is in terms of what kind of problem people are programming for. For many applications, advanced C++ is solving problems they don't have. The above poster mentioned audio. The data there is in single (or perhaps few) big buffers with a very simple and regular structure determined by international standards. They only need a few simple pointers. Or maybe just std::vector. Similarly just a few types also with real-world meanings. Debugging may require them to check the processing in ways that abstraction, type-checking, etc. will only get in the way of. And new features may not work within whatever abstractions had been put into place for previous features anyway, because the features relate to the underlying data.