If this can genuinely make reading text about as easy as it is on a current hiDPI screen - I don't think this price is unreasonable.
My issue is that - having gone through several VR headsets (Oculus, Oculus Quest, Vive, Vive Cosmos, and Valve index) None of them are even close.
Reading text in any of them is basically a non-starter outside of maybe game menus, and even then it's annoying.
Index is closest, but it doesn't support a wireless mode - so I end up using the vive cosmos with the external tracking faceplate and the wireless adapter the most.
Basically - I don't think anything around ~3k is really a deal breaker if you can get the latency/resolution to a point where text is easy. But if reading text gives me a headache after 30 minutes... it's a toy still, and competes with oculus at the ~300 price point.
So the resolution is basically there, but what about latency? Output-to-photon is as direct as possible (NUC Displayport -> DP-to-MIPI -> Displays), so the only question is how low we can get the motion-to-output latency.
Unfortunately that's not a question I can answer yet. Tracking is hard, especially when you're designing for a portable headset. But I'm pretty sure we'll be able to get it to sub-frame latency if my mmWave idea works out.
A bigger factor than price for me is payment options. If my only option is Paypal/Stripe/Google/Apple, I will most likely hold off; accept BTC and you've got me for sure.
I have a feeling that my preference may be unusually common among the people excited about dropping thousands on a Linux headset.
EDIT: What would you think of something like this? HMU if you’d like to discuss setting it up, I’d be happy to help
https://medium.com/@BtcpayServer/btcpay-crowdfunding-abbb845...
Alternatively, some sort of money-back guarantee would be nice. "Try working in VR for 30 days, see how you like it."
In any case, I've been toying with the idea of using a VR headset for work after having seen a post on HN from a guy who described his whole setup, but I'm not at the point where I'd jump into investing much into it.
I think your product is for people who have already a lot of VR experience and want to graduate to something more adequate. It's a hard sell for the mere VR-curious.
Spending $2800 (or, gulp $3500) just to see if I'd barf while in vim is a really big stretch. Perhaps those with way more disposable income wouldn't mind trying, but that's not me. If there was a trial period with free return, that would help.