The thing with games is the networking costs are currently to high to stream in a practical sense. I've tried google stadia and xbox cloud play and they are both OK for single player if you can tolerate less than stellar graphics and lag spikes, but completely unusable for any multiplayer. Rubberbanding galore and I am on gigabit fiber. This technology requires telecom infrastructure overhaul to be successful and you can imagine how much inertia will be in place in that industry.