The Fun Scale (2014)
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> Offwidths
For those not familiar, they involve shoving part of your body into a crack and trying to wriggle your way up. The shoulder/knee jammed in may keep you from falling out while also introducing a significant chance of getting stuck and needing rescue. Meanwhile the majority of your weight outside the crack creates an uncomfortable/painful torque.
And yet, there are people who actually enjoy offwidth climbing. Personally I've enjoyed the challenge, but the ones I've climbed has led to days of pain afterwards. There's still an allure to attempting them though.
As alluded to at the end of this, the real bastard about the fun scale is that if you live in type II fun long enough, the things you do for type II fun become type I fun.
... and that's how people wind up thinking ultras are a great idea, kids!
I wrote out and deleted a comment about this being a subset of Type II but maybe it's just a damaged person's Type I...
In my experience trying to become an ultra runner, its not that I enjoy the pain. I enjoy the workout. I enjoy the run while my body is in pain, not that I enjoy the pain itself.
At same time, the struggle to overcome that lizard brain response to hard physical work is itself enjoyable in a way. It wasn't when I started working out but after years it has become an acquired taste. If you'll forgive a little hyperbole, it's the moment when I look my own mortality in eye and say, "you might win eventually, but not today."
When something is fun in the moment, but in retrospect was not fun at all and was awful. The most obvious example is drinking too much on a night out, or binge eating.
I've found interesting (russian meds) and creative (supplements like NAC) solutions to that problem on reddit.
Even funnier: they seem to actually work! No headache the next day!
Going out to a bar and having the right amount of drinks can definitely be Type 1 fun, but when you pass a certain threshold of drinks it slides to Type 4
fun now?
+------------+------------+
| Y | N |
+-----+------------+------------+
fun | Y | Type I | Type II |
|-----+------------+------------+
later? | N | Type IV | Type III |
+-----+------------+------------+Type Null fun is not fun: not now, not later. This puts something as being fun now and later at Type III, which sounds just like a lot of fun, and so it is; Type I and II Funs would be mixed bags. You could even say that Type I + Type II = Type III.
Fading effect bias interestingly causes the emotion associated with negative event memories to generally fade faster than the emotion associated with positive event memories.