Would be really cool to see a video of this in action.
From what I can tell, this 3-minute video shows the process of generating 2 and a bit frames.
9000 cycles/s / 1.79 MHz = 0.5% of realtime. The only time you ever see rendering a line at a time is single stepping through an emulator.
I wonder if this is how FPGA developers working in VHDL/Verilog see the world? https://www.patreon.com/posts/37038491 here's a short clip of the VRAM of a PSX rendering about half of a completed frame of Final Fantasy 7's battle screen.