A while ago, I kept hearing a lot about Unity3D while talking with teams around the DC-NY area. So I looked into it, and made a small game mayself, just research - non-commercial, to see if it was as useful as everyone claimed. Everything they said was true, I was able to get a simple game done in a weekend. BUT, that was without leaderboards, or even scoring, or social tie-ins or ANYTHING other than the simple mechanic and even simpler graphics.
Haven't touched it since...
I would be curious to know, from anyone who uses Unity to make real games, how long does it take you to put out a game with Unity? And once you are using it...isn't it a little difficult to switch to something else if you want to produce a larger project? Or does it work fine for larger projects as well?
Basically just wondering what are people's impressions of using Unity?