Apple Mac Studio
apple.com
apple.com
Bravo Apple. I'd love to see what they have in store for designers and programmers next.
The CPU performance is impressive but I wonder how well it'd fare against say an AMD ThreadRipper or a dual socket system with an equivalent price? It'd be also interesting to see a deep learning benchmark against Nvidia. Branding and RAM limits suggest this is geared towards video processing, but might also be useful for some other domains.
Our "world" build is slightly faster on my M1 Max.
https://twitter.com/kiratpandya/status/1457438725680480257
The 3990x runs a bit faster on the initial compile stage but the linking is single threaded and the M1 Max catches up at that point. I expect the M1 Ultra to crush the 3990x on compile time.
None of that swapability is available on any of the Apple systems, so when they stagnate there's nothing that can be done.
How have they stagnated?
I think they're blowing all their competitors out of the water with the price point. It's not just a 10-20% difference in price anymore.
I do however image that the performance per watt will be really good.
Not only on price point but also performance per watt. The M1 laptops were a game changer on that front, and I expect the M1 Ultra to be the same.
The caveat is whether they're going to bring out an Apple Silicon-based "big iMac" that's a more direct replacement for the iMac I currently have. I'm not really optimistic about that possibility now that they've shipped the xMac, er, Mac Studio, but never say never.
Overall I like the idea, because years after buying an iMac I still have a nice monitor, permanently attached to a (now) slow computer that I can't upgrade. With this approach I only need to replace the Mac itself as its age or my needs catch up with it.
Only downside to me is that in such relatively expensive hardware they should have doubled all storage options. Starting at 512GB for the entry spec and 1TB for the high end spec is rather low.
I'm really glad to see that the mea culpa they pulled when admitting the trashcan was a really bad idea wasn't just a bunch of platitudes. They've actually released good products after that. That last MacPro was interesting, but they still had custom dedicated GPUs that again had no replacements.
They do a great job of pricing it just a little bit more than their target market would prefer to pay, but they grin and bear it, especially if it is not upgradable later.
I sprung for the 2TB M1 Max...damn did I resent the premium I had to pay for 2TB, but I paid it in the end.
> 20-Core CPU
> 48-Core GPU
> 32-Core Neural Engine
for $3,999
is that kind of like... a bargain?
UPDATE - Sorry, I originally listed this as a 5900x by accident. I need more sleep.
Getting what we need not what Jony says we needed.
I don’t really see how Macs generally are limited to “creative producers”. The computer doesn’t care if you’re compiling, running containers, or doing whatever it is that people do to create tiktok videos.
I don’t care if a laptop is a tad thicker, or the aesthetics would allow the device to sit in a museum - Ive helped make them desireable objects, the iPhone provided the scale and momentum and Apple silicon in macs at last allows for focus on actual usability. This set of kit will pave the way for a revolution in how we think about computing.
Indeed, Bravo!
They just (November) released the best MacBook Pro since 2015.
Original keyboard back. Escape key back. Utility keys back. Mag-Safe back. HDMI back. SD card back. Headphone jack back. And all with a brand new M1 Pro chip.
Plus, I think a lot of people who would not normally call themselves a "prosumer" will want, and purchase these.
- it's easy for them to make
- some of their customers need them
- prevents people switching to windows for high-even pro machines, which would influence their other computer purchases
We're not really their target audience. Back when they had a rack server, they had something that looked good to us, but we're not really the ones that will buy a maxxed-out Studio.
It's an interesting machine. It definitely is aimed at folks that would get Pros, beforehand. With the hint dropped at the end of the Studio presentation, I suspect that they may announce some crazy Pro, in the coming months.
It's really interesting, because I'd estimate there are 10x more programmers than "video professionals". I could be extremely wrong though.
What would you say the programmers specifically need though. A laptop instead of a workstation?
I mean, are there really so many "pros" that need 18 streams of 8k video? Seriously? That's where all the money is? How does the market support so many "creative pros"?
Meanwhile, I know that Fusion 360 is going to suck as it always does, with its crappy slow graphics and clunky UI, and my docker containers will run dog slow.
I mean their bread and butter will still be the iphone and co, but I'm glad they seem to have moved away from min/maxing for whatever brings in the most money.
You could buy a 900$ laptop with a better CPU than any laptop out there. 20 hours battery life (almost 3x any other laptop out there). Silent (no fans). With a great screen, a great keyboard, lightweight, well built, etc.
Basically a machine that was more than 2x cheaper of competing laptops at 2500 $ or more, yet had more than 2x of everything.
Given the longevity and resale value, they make great machines.
A $2,000 machine to handle editing, processing and posting video ~content~ on YouTube.
You could have stopped at video content. Or just content. I don't see how the platform that serves and broadcasts said content is relevant to the value or performance of the device it's made on.
Almost. The hardware looks fantastic all-around. But the hostility to running an actually-usable OS like Linux is a huge stumbling block. Their users having to rely on the herculean efforts of the Asahi project, et. al, is shameful for the world's largest company.
If it wasn’t for Mac OS, and the fact that the alternatives suck more; I would have been gone last generation.
I also don't see how the size of a desktop computer matters, other than as a fashion statement.
I hate that I have my gaming PC and then my Mac for everything else.
I have to wonder though what their plan is for the M2. Are they laying the groundwork for when the M2 comes out all of these variants will be ready at the same time? Or a gradual upgrade but the same series (Normal, Pro, Max, and then Ultra) for each.
It's why the games on apple products are fundamentally different. Apple may say it's about protecting the integrity of the user experience, but the best and the brightest would rather learn directly from users themselves and not use Apple as a go-between.
Could be the sort of thing that could cause an avalanche of switchers.
You'd also pull over the entire games industry into the Apple space. Right now we code on PCs. As Apple silicon gets better, it's gonna be more and more painful to not be able to make use of that.
There aren't many Mac games that have been ported over to both Metal and ARM, but World of Warcraft is an example.
https://docs.google.com/spreadsheets/d/1er-NivvuIheDmIKBVRu3...
Game companies and their parent companies tend to install some shady spyware on your machine in the name of "anti-cheat software" (ie, installed in the ring0/kernel space). I am kind of relieved that I have 2 separate machines.
Although if they develop virtualized environments to sandbox games from the host machine (similar to QEMU) then I suppose that might work.
Not very surprising though; Mac native games don't really work that well either. If it relies on 32-bit libraries, it won't launch. If it uses outdated OpenGL, you can expect a plethora of errors to accompany you to an instantaneous crash. Apple has their work cut out for them, I just doubt they'll have the "courage" to bring back the features they so courageously threw away.
Why do you hate it? I also have this setup and I just play games, watch movies occasionally and play music on it unattended and I don't mind it's running Windows as I have no other use for it.
I guess Apple will never play the console game, with having their own game developer studios and buying exclusives.
But I wish they would put a M1 in an Apple TV, releasing their own controller and just do something!
- [x] Decent wired network in-home
- [x] Connect via Moonlight from Mac Mini M1 to Gaming PC
- [x] Best of both worlds
It's wonderful. I only wish my Mac Mini had a 120hz display attached.
And since the presenter mentioned the Mac Pro would come on another day, I wonder if they'll just do 4x M1 Max for that.
What can they really do, in a single machine, that is more "Pro" than the Studio? How are they going to bring developers along when most aren't developing for twenty-core machines?
I still think something else is coming. Maybe something unconventionally stackable. Something for render farms.
Whatever it is, it feels like it's going to need novel OS support.
I'm guessing the Mac Pro will focus more on Upgradability and adding expansion slots? That seems like a direction Apple is willing to go tbh.
And obviously they are not lying about the Mac Pro, marketing is spin, not saying the opposite of the truth.
I suspect Apple is set to debut powerful revision to the Mac Pro focused on AI/ML at WWDC.
I wrote about this 10 months back[0], and it still applies following Studio:
> It may not be obvious, but Apple has repair work to do in the pro community. Four years ago this month, Apple unusually disclosed that it was "completely rethinking the Mac Pro." [1]
> The current Mac Pro design wasn't announced until June of 2019 and didn't hit the market until December 10th of 2019. That's just six months prior to the Apple Silicon announcement.
> It seems unlikely Apple spent 2017-2019 designing a Mac Pro that they would not carry forward with Apple Silicon hardware.
> The current, Gen 3 2019 Mac Pro design has the Mac Pro Expansion Module (MPX). This is intended to be a plug-and-play system for graphics and storage upgrades. [2]
> While the Apple Silicon SoC can run with some GPU tasks, it does seem it does not make sense for the type of work that big discrete cards have generally been deployed for.
> There is already a living example of a custom Apple-designed external graphics card. Apple designed and released Afterburner, a custom "accelerator" card targeted at video editing with the gen 3 Mac Pro in 2019.
> Afterburner has attributes of the new Apple Silicon design in that it is proprietary to Apple and fanless. [3]
> It seems implausible Apple created the Afterburner product for a single release without plans to continue to upgrade and extend the product concept using Apple Silicon.
Given "Ultrafusion" it seems plausible that M2 would be able connect multiple custom SoCs that are littered with GPU cores as stackable accelerator cards.
> So, I think the question isn't if discrete Apple Silicon GPUs will be supported but how many types and in and what configurations.
This prediction not come to pass:
> I think the Mac Mini will remain its shape and size, and that alongside internal discrete GPUs for the Pro, Apple may release something akin to the Blackmagic eGPU products they collaborated on for the RX580 and Vega 56.
But at least the mid market display now exists. > While possibly not big sellers, Apple Silicon eGPUs would serve generations of new AS notebooks and minis. This creates a whole additional use case. The biggest problem I see with this being a cohesive ecosystem is the lack of a mid-market Apple display. [4]
[0] https://news.ycombinator.com/item?id=26956886
[1] https://daringfireball.net/2017/04/the_mac_pro_lives
[2] https://www.apple.com/newsroom/2019/06/apple-unveils-powerfu...
[3] https://www.youtube.com/watch?v=33ywFqY5o1E
[4] https://forums.macrumors.com/threads/wishful-thinking-wwdc-d...
Also I wonder about fabrication nodes. The iPhone SE is going to take a lot of dies and keep that fan very busy. M1 is on something else, but it isn’t going to free the A15 fab for other customers.
I expect M2 is on a different process.
4 big cores, 4 little cores (like the M1, but based on newer gen iPhone cores) and 10 GPU cores instead of 8. Said to be based on TSMC 4nm.
The wonders of auto-correct, I guess. It took me a moment to correct that to “and keep that faB very busy”.
”faN” made me wonder why you thought that phone ran hot and had a fan.
We have the M1, M1 Pro, M1 Max and M1 Ultra so far.
I am curious to see how that device will look like. Surprisingly, with the last Mac Pro the modularity of the device and the ability to user-upgrade GPU, RAM or storage was actually a huge selling point that Apple emphasized. I can't imagine how this would work with Apple Silicon.
M1 Ludicrous (early 2023)
M1 Insane (late 2023)
Probably they'll make enough changes to release M2 by that time.
At least it’s less confusing than the fucked up Intel and AMD product numbers.
Cat namings were good and memorable but now I don't even remember what I'm using nor which version is newer. Even the spellings are hard for foreigners.
Just go full anime.
And it doesn’t need $1000 wheels.
I wouldn't be so sure about that. These M1 chips have some crazy benchmark performance.
What they don't have, is a standard x86 ISA, which means that a lot of applications run emulated (and still tend to beat many Intel specs, anyway). I keep reading people complaining that "It's faster, but not that much faster. What's the big deal?", when they are talking about an i86 application, running on Rosetta2.
But yes no ECC. Linux arm64 works on my M1 Pro in UTM using native virtualisation. And it’s fast as anything.
* 20 core cpu
* 64 core gpu
* 32 core neural engine
* 128GB of ram
* 1TB SSD
fully maxed out, 8TB SSD
That said, while it looks cool, after the first time you’ve used it it’s just a pain to navigate. I kind of wish it was a separate “intro” page or something.
(They’re annoying on mobile too, but work better than desktop)
[1] https://developer.mozilla.org/en-US/docs/Web/CSS/@media/pref...
it's insane to me that they keep using this
Fans have been asking for such a thing for so many years.
>Chances are our kernel will Just work on M1 Ultra with just device tree changes, might not even need any m1n1 changes.
https://www.apple.com/macos/monterey/ (have to scroll all the way down for supported devices)
Brands like Velkase, Custom MOD (in Ukraine, cannot currently conduct business), Phanteks, DAN Case, NZXT H1 V2, and many others are really interesting options.
I've built systems that use either SFX PSUs or Flex ATX PSUs (the latter are usually modified with Noctua fans to quiet them down, so using a case that requires an SFX power supply is more noob-friendly and will have more generous power limits)
The Optimum Tech channel on YouTube is a great as a general small form factor resource. Here's a case roundup:
https://www.youtube.com/watch?v=vo8T81nuLFM
Gamers Nexus sometimes covers small form factor, but Optimum Tech has a lot more focus on SFF in particular.
philosophical? they are the most responsible company ever https://www.apple.com/environment/
they push performance limit while maintaining very low power consumption
What's philosophical into buying Intel or Microsoft Windows that constantly spy on you and forces bloat on your face year after year?
Apple reinvest into its OS and HW, i don't understand your logic
LOL. If Apple actually cared about the environment they would make their products repairable and not fight people who repairs them.
It doesn't matter what you say if people are force to trash the entire computer because of one part failure. Most computers will not be recycled and a lot of them end up in toxic fires and stripped for metals.
Linking to a marketing page of one of the absolute worst offenders and claiming that they are the most responsible company ever is delusional.
I guess I’d better not hold my breath about support there, given Apples historical stance on support third party APIs/frameworks?
https://blog.tensorflow.org/2020/11/accelerating-tensorflow-...
It's impressive
As of the current lineup, Mini is still stuck with 16 GB RAM and a disappointing number of ports.
Right, which is why the Mini exists.
> Mini is still stuck with 16 GB RAM and a disappointing number of ports.
Because people who need more are expected to buy the Studio.
Apple Studio | 20-Core CPU, 48-Core GPU, 32-Core Neural Engine! 64GB RAM! 10Gbit LAN = 3999$
I think the M1 is a nice product for 95% of people including iOS Devs.
Silent, „cheap“, cost effective, nice build server. If you need more power … well get the small studio or buy another one.
Renting from hetzner is also cheap. 49€ with really unlimited bandwith. 20 TB traffic in a month? No problem, nobody cares.
https://www.hetzner.com/de/dedicated-rootserver/matrix-apple
Sure hope my latest macbookpro with intel chip lasts a while, I fear it may be one of the last ones they make.
If you want Win11 use Parallels, it works very very very well.
You can even run Fusion tech preview and Parallels at the same time :)
It works incredibly well on the M1 macs.
Who knows, maybe get a Mac studio for my Mac work, and keep my MacBook Pro for when I need to run non-arm VM's
I use native virtualisation to run Debian arm64 and emulation to run Debian x86-64
Really wish there was someway to easily run Windows 7 or 8 on this thing. It would be bliss. Now that Windows XP Source has been leaked, maybe we can come together as a community, try to harden the OS and make it forward compatible with ARM. Bring back the Windows that people actually somewhat liked! If only that wasn't a monumental task :/
Parallels' marketing site does not make this very clear.
That looks like planned obsolescence to me. A customer with 1TB will likely want to upgrade sooner than a customer with 8TB, so this pricing strategy discourages people from buying the more future-proof options. Other SSDs on the market tend to be cheaper per TB as you go up in size, but Apple's seem to be completely backwards (and obscenely overpriced, of course).
Or am I being too cynical here, and this is just that famous "luxury tax"?
Apple does use very good quality SSDs, so I would expect them to be premium priced regardless.
> A customer with 1TB will likely want to upgrade sooner
Though I have no data to back it up, I think this is your mistaken assumption. I think it's much more likely that people upgrade because of CPU/RAM than disk space.
A basic 8TB SSD is about $500, but it's also more than 10x slower than what's in the Mac. A fast 8TB SSD from Sabrent, which is still slower than what's in the Mac, is about $1800.
Of course not everyone needs a blazing fast SSD for all their stuff. But that's why it has USB ports in the back.
It's much less of an issue there than on laptops.
Whatever the marketing out of Microsoft Surface, it's the Mac that has always enabled creative workflows. I'm genuinely more excited about the Mac than any other product, which I haven't felt or said for many years.
Nice work, Apple silicon and hardware teams!
A professional will work with whatever tools he needs, Mac or otherwise. It's pretty narrow-minded to think that it's the domain of one OS.
To sum up, Apple just hiked their entry level workstation's price by $1200. AND they convinced you they performed magic.
No, I think that flying pig you saw was proof that Jobs' reality distortion field is still alive and well.
Which is quite a bit more than the studio + display.
A vanilla iMac (or blueberry :D ) is a consumer device.
https://www.theverge.com/2018/5/29/17396818/huawei-matebook-...
- Like the Mac Pro (2013) which was thermal limited even with the launch configuration and could not be refreshed because more power would mean less power through throttling
- Magic Mouse 2 which well u could not use while charging
- Macbook Pro Touchbar which is there because there was nothing else to „inovate“
- MacBook Pro Keyboard which is so thin and lookin good that the owner has to replace it every 6 month
To be more serious looks like a pretty good product that fits well into offices. I stopped working in IT in 2018 but back then SFF was all the rage and a powerful workstation with a smaller form factor will probably be attractive to a lot of customers.
Finally, the replacement to my 2015 iMac 5k.
How is this going to scale up to a Mac Pro, especially related to RAM?
The Ultra caps at 128 GB of RAM (which isn't much for video editing, especially given that the GPU uses the system RAM). Today's Mac Pro goes up to 1.5TB (and has dedicated video RAM above this).
If the Mac Pro is say, 4 Ultra's stacked together - that means the new Mac Pro will be capped at 512GB of RAM.
Would Apple stack 12 Ultra's together to get to 1.5TB of RAM? Seems unlikely.
Looks very interesting. I'm curious of benchmarks and if there's throttling.
Just love the fact they fit it all in that tiny case, flush under a Studio display monitor.
There’s something 90s about it, SGI maybe?
https://en.wikipedia.org/wiki/SPARCstation_IPC
It was quickly obsolete as CPUs got fast and too hot for that box.
So it could be HDMI 2.1 compliant, and still not support 48gbps mode.
(Which isn't quite the same thing as not supporting "120 hz" - it could probably do 120 hz over displayport/thunderbolt, or at a lower resolution, or with chroma subsampling - just not 4K120 4:4:4 because it doesn't have enough bandwidth)
Guess this is what "modular" means. Now if there was just a cableless solution, we'd be living the Jonathan modular concept from the 80s.
"Support for up to four Pro Display XDRs (6K resolution at 60Hz and over a billion colors) over USB-C and one 4K display (4K resolution at 60Hz and over a billion colors) over HDMI"
... so I am very pleasantly surprised there ... >4k resolution on the four Thunderbolt ports and then a bonus 4k port via HDMI.
The same question arises as with the mac mini: Why can't the additional (leftover) ports be used for even more displays ? In this case, there are two more ports on the front (either USB-C or TB4) that can handle a display - why is that not possible ?
Mac Pro with 28 Core, 96GB RAM, 1TB SSD = $14,199
Mac Studio with M1 Ultra (48GPU Cores), 128GB RAM, 1TB SSD = $4,800
Also it looks like they compared their CPU performance with the latest intel generation in their demo.
> "16-core PC desktop CPU performance data from testing Core i9-12900K with DDR5 memory" https://www.apple.com/mac-studio/#footnote
It's kinda scary how monster of a company Apple has become lately. Their product line-up in compute is now unmatched.
I am really, really sick of these gated "watch the video" information vehicles. I read much faster than video plays: stick to text if you want my attention for things like this.
That CPU isn't as powerful as the one the M1 Ultra beat in their specs, but should be about the same GPU as they compared and beat. If the benchmarks are to be believed.... the $4,000 Mac Studio will be an absolute powerhouse in the price/performance/power market for quite some amount of time.
Normally I'd make some snarky remark about Apple Tax, but in this case they look to have the PC hardware equivalent very well and truly beat on cost. For now.
And that's just the parts. Don't forget the M1 Ultra will use less electrical power too.
This usually means that the advanced M1 variants don't really offer an advantage over the base offering, although, more RAM is always nice.
The CPU that could do that would be innovative.
Even Xcode now has a much more parallelized build system.
With a modern display it would make for a really nice 3rd party accessory.
The thermals would have been insane to deal with
Tbh, they did mention at the end that their Apple Silicon Mac Pro is coming later down the line, which I'm guessing will focus more on upgradability and modularity
Guess I'll watch to mkhb video to see what the product is
I'm not exactly sure what they could've done to keep the Mac Mini footprint, but this ain't it.
Stunningly compact. Extensive connectivity. Outrageous performance.
I mean, you've gotta either go
Stunning size. Extensive connectivity. Outrageous performance.
or
Stunningly compact Extensively connected. Outrageously performant.
Anyway. Not sure anyone apart from me will care.
The 27" iMac is gone and the Mac Studio looks like it's taking the place of that or could even be the new Pro.
I don't want that thing on my desktop, I want a big all-in-one.
At least the Studio Display looks like it could be used to stuff some kind of M chip in down the road for a "pro" all-in-one option.
Just look at the pricing on the combo.
If you tried to play games on it or develop games for it, you're gonna find that it's less powerful than the standard AMD integrated GPU on a 5k iMac from 2015 until you come across software or build software using Metal directly.
Both Wine and Parallels usage today provide poor graphics performance.
M1 Mac Mini with 16GB RAM and 512GB SSD for $1100
M1 Max Mac Studio with 32GB RM and 512GB SSD for $2000
Yeah because nobody ever buys a computer that costs between $1000 and $2000... ?
A 512GB SSD in a $2k computer? People who deal with HD video are going to want at least 1TB right? So it basically starts at $2200?
Is Apple going to release anything anytime soon for the young/not-rich kids who want to do real video editing (need >=32GB RAM)?