I'm 41 years old and have fond memories of the old days of packaged buy-once games, but the modern battle pass/cosmetic standard seems like a much more realistic way of having a consistently updated experience with strong engagement year-round.
I'm 41 years old and have fond memories of the old days of packaged buy-once games, but the modern battle pass/cosmetic standard seems like a much more realistic way of having a consistently updated experience with strong engagement year-round.
However Warzone is a prime example of cosmetics affecting the game - remember any of the scandals (DMR-gate of Dec 2020), when the desire to sell weapon blueprints / Battle Pass pushes the designers overpower the new weapons. It’s subtle but very toxic. Or the Roze skin. Even if that one wasn’t intentional they can’t change/remove it now because people paid for it.
Most blueprints effectively just make levelling up new weapons a more pleasant experience, maybe saving you 1 - 2 hours for $20.