The C++ solution you posted is probably a hybrid solution as you described, but it has its own set of restrictions. The environment does not guarantee run time safety, functional programming support is poor and coroutine support is non-existent or weak(I noticed there is an unfinished Boost.coroutine library that must heavily depend on #include <functional>). While node shuts out threads it enables other solutions more suitable for a heavily I/O bound server. I only want to draw attention to the fact that almost all solutions available today involve some kind of compromise and hybrid solutions are possible in almost all of them.
As for the "deductions", I thought that they were obvious. You need threads rather than processes, so that you can share memory and avoid the serialization/deserialization complexity when communicating between threads. Or less often, you need a more elaborate synchronization mechanism such as reader/writer locks. As for asio extracting maximum performance, I think I will be better off writing a blog post about it.