Unreal or Unity, which one is easier for a programmer with zero experience on 3D gaming creation.
Even as an Unreal "expert", for personal projects I still use Unity, it is just much easier to get stuff up and running and iterate.
Unreal has a steeper initial learning curve but the system itself is more pleasant and the built in components are much more helpful. I switched to unreal after a couple years of Unity and strongly advocate others to do the same.