CG pioneer Jim Blinn wrote an excellent article which provides a myriad of ways to do it.
http://dl.acm.org/citation.cfm?id=1435623.1436274
It was republished in his excellent collection of essays "A Trip down the Graphics Pipeline"
http://dl.acm.org/citation.cfm?id=1435623.1436274
It was republished in his excellent collection of essays "A Trip down the Graphics Pipeline"
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