I would love it if you could go to boardgamecalendar.com and tell me one thing I could do to make the product or my description/presentation of the product more appealing.
Thanks.
I would love it if you could go to boardgamecalendar.com and tell me one thing I could do to make the product or my description/presentation of the product more appealing.
Thanks.
This calendar features creative photographs uploaded by the community at BoardGameGeek.com.
54 pages. One for each week.
Remove everything else. People understand calendars. They know how they work. Instead, put a BIG INTERACTIVE demo letting users flip through the calendar to look at pictures. Under the text, place a large PURCHASE button. Add the newsletter signup underneath if you must. But it really should offered after they make their purchase. Make it exclusive! ;)
Bonus points: Insert easter egg appointments in the calendar for ridiculous things like "Catanadians Anonymous @ 8pm (BRING BEER)".
Just an idea.
UPDATE: So it looks like this is a test and the product has not been produced yet. And from the looks of your blog, you've spent a decent amount of time to get to this point. So I didn't mean to cut what you created to shreds. There is absolutely nothing wrong with this page, especially if it's generating cash. However, something needs to be said for conveying a simple message. "I have a calendar. The pictures might be of interest to you. Come and buy it from me." Adding all of the additional text is a distraction from what you want your visitors to do. If they want to buy it, they will. Additional pictures may entice them to dwell on the thought a bit longer. Additional text might do the same thing. But I believe that people prefer visual candy to reading more often than not. That's the main reason behind my suggestion. Hope the explanation helps.