prefer not to get into a debate about the efficiencies of x vs y but sufficed to say: Computers are only getting negligibly faster over the last 10 years and our software has gotten overall quite considerably slower.
A runtime overhead that slows everything down to 1.5x, even with low hanging fruits is only going to accelerate this issue.
From a consumer perspective: We all act as if everyone has 8-16G of ram, because that's what we're used to, but the reality is that the majority of people have 2-4G of ram, even these days. That's not counting the anemic CPUs that are often inside awful cooling solutions.
From a server perspective: we outsource our Ops to cloud providers and pay a significant premium for computational speed, which means things like runtime overheads have direct costs.
The reason I called it inefficient is because it's not adding anything we don't have, it's just "another layer" with a large runtime overhead.
And, anyway, I'm mainly referring to this talk: https://www.destroyallsoftware.com/talks/the-birth-and-death...