Why Jony Ive left Apple to the ‘accountants’
nytimes.com
nytimes.com
Honestly to me the M1 era of Apple is the more exciting than things have been in years. The article linked is really negative (saying Apple only have “legacy products”) but with the M1 series they seems to be smashing it out of the park…
Yes, I feel like this is somehow still massively underappreciated. They pulled off a major hardware transition without big hiccups (I'm sure someone's going to point some I have missed in the comments /s) and launched a bunch of devices that are an incredible leap forward. I mean the baseline M1 air starts at $1k and is an incredible piece of hardware for most usage.
In this case of course having multiple products to graduate their own silicon through, and enough cash to design and build a chip, require you to be a huge company. But it shows strategic excellence and a long-term planning horizon to pull this off.
(Note I’m using the original strict definition of Disruption from Christensen, not the hand-wavey TechCrunch slogan.)
Transitive's tech, combined with processors that can afford some inefficiency, is pretty much magic to anyone who remembers what ISA transitions used to look like. (As a hardware product manager, I lived through a couple of them including a Motorola 88K to x86 one on Unix.)
This is easy to do when you eschew any and all commitment to backwards compatibility. Every major OS update has introduced breaking changes and I gotta be honest, everyone except the most diehard of Mac fans is getting pretty sick and tired of routinely re-purchasing software, not to mention Apple breaking their own applications. Example: obsoleting iTunes by force and coding hooks so it refuses to run without patching the app. (For those wondering, Apple coded a version check into the Mac version of iTunes so that it refuses to launch if the OS is "too new.") Ignore the fact that Apple Music is a shitty replacement that didn't replace all the features of iTunes (like removing the XML library sync, which a ton of third-party apps relied on, breaking them all in one move), but dont't let that stand in the way of progress.
Show me one person that has never been affected by Apple breaking apps, and I'll show you ten people with Avid or Pro Tools rigs who "never update the OS" as a general policy. It's 2022 and I'm still waiting for official EOL/support dates published by Apple. Everyone from Microsoft to FreeBSD does this. Saying "well they traditionally support N-2" or whatever doesn't cut it. People need hard dates so they can plan adequately. Apple's commitment in this area is like depending on your stoner friend to follow through on a promise.
The 2005 version of iTunes that ran on my PowerPC macbook was strictly better than the app that I have installed today on my Windows 10 gaming PC. The 2008 iPhone iTunes app was better than the "Music" app on my iPhone today -- when I open my phone in airplane mode on a flight to listen to music, it bricks itself for 10 seconds trying to get wifi connection and prompt me to pay them for their crappy music streaming service. There is no way to disable that self-bricking advertisement.
I suspect that the average Apple employee uses Spotify to listen to music and doesn't have a large personal collection of songs not available for streaming on common platforms. The lack of dogfooding shows through.
The M1 era is going to redefine the industry in subtle and not so subtle ways.
Whatever will redefine the industry will probably be laughed at and only adopted by nerds for a while. Like OS X back in the day. Only people interested in the first couple versions were Unix nerds. Everybody else's software they needed was on OS 9.
$599, actually.
I have the original pro and I won't buy another iPad again until it doesn't get so hot when taking notes.
No, it is overhyped (not by Apple), and it worries me. Apple's platform jumps are impressive (and this last seamless platform switch is more about macOS, good decisions NeXT made a very long time ago, developer empowerment decisions), but let's not confuse that with how bonkers every user of M1 and family are going. We have a bit of anecdotal data coming in, no one can believe, and I quote 5000 new M1 owners, "how snappy" the M1 is.
But look at the benchmarks. Each M1 model is a typical and negligible increase in performance over whatever most recent previous Intel model. We are talking about 1.05x performance increases! For example, take the 2018 6-core Intel Mini with the 3.2GHz processors and compare performance to the 2020 M1 mini, and it is immediately apparent, the 2020 M1 mini is really only a little bit more performant. And this is not bad news, it just means everyone is out of their minds, but it is typical of new Apple releases. The new models are always just a little more performant than the last revision (except 2010-2012, when models doubled in performance 3 years in a row and did not double again until 2018).
So the hype on M1 is overwhelming, and the M1 and family are not at all under appreciated. People seem to think M1 is miraculous, and I admit I think it is pretty neat... even after comparing benchmarks with previous models and realizing this is not a quadrupling or even doubling of performance; the increase in performance with Apple switching from Intel to ARM is... merely incremental. This was a lateral move, and not a giant leap forward, not yet. Go look for yourself. But don't be sad about it, again, this is entirely typical of Apple new releases... the new models are always just a little better than the last revision. Of course, performance is not the only metric.
So the hype says M1 walks on water, but misses the truth, that M1 does what x86 does with less power. Again, M1 isn't what a lot of people are saying... it doesn't blow Intel out of the water, it merely keeps pace with Intel, and that is impressive enough... but add the efficiency gains, and what we have are chips as good as Intel's (more or less), but use less power. Anything evangelized beyond this is crazy hype.
The M1 chips are nice. But Apple also continually throws developers under the bus forcing them along their deprecation strategies.
Abso-frickin-loutly. The 2020 MacBook Air M1 is the best laptop hardware device you can buy on the market right now. The battery life is amazing and this makes the laptop almost invisible since I am hardly ever struggling to search for power. The sound is great as well. Price per pound you cannot beat it.
My one small gripe is the black glass bezel, which turns into a distracting fingerprint magnet.
They do need to up their game on SSD storage. but I am sure the MBA's at Apple do not care because this drives people to buy iCloud storage. And if that is the case, they really need to work on iCloud because the syncing sucks.
I would certainly buy an iPad M1 if they let me run apps like LibreOffice, so they need to get their act together on software. Yeah, I have a lot of issues with their software. Software, IMHO, is where they really need to innovate.
Once Asahi Linux is stable I will probably abandon MacOS again.
The yoga line does 2-in-1s right. Try to check one out, you'll be pleasantly surprised.
Adding a useless touch bar and losing F-keys also doesn't do much to win over fans, and it should be stressed that the infamous MacBook pro keyboards were a constant source of problems.
I’d rather have fkeys for everything else. Maybe they could give us a mini touchbar just wide enough for going volume and brightness.
Always good to remember other people can have different experiences, of course, so ymmv.
My previous company also gave me a Macbook pro but that was 2017 and I found enough quirks not to buy one for myself.
The Apple Watch is a great example. It is a wonderful device, but the whole launch seemed confused. Remember the 24k Gold watch? That was the least Steve thing Apple has ever done. Steve believed in well designed and built products, but was almost allergic to excess.
If you can’t balance those constraints you are not a good designer.
https://www.counterpointresearch.com/global-pc-shipments-q1-...
Everything else is a complement, but they don't drive leadership internally or externally to stay ahead of the industry.
I'm stuck using this "cool design" as a desktop now because it costs ridiculous money to repair. And I get to flip my monitor on and off twice to get it to come back from sleep.
This is my 4th macbook pro. Previously, I had 1 battery problem in my first 2008 model and it was replaced at the Apple Store same day. My old macs ran until the batteries finally swelled years later. They weren't just sleek and cool, but super high quality and amazingly sturdy.
The other thing that stinks is that the issue wasn't something accountants did to save some bucks, but a design feature that cost me more.
I'm honestly only buying an M1 because I know that they've left the sexy-at-the-expense-of-the-customer approach.
I think Ivie sans Jobs got too focused on design and not customer experience. Apple made excellent hardware before Ivie, and likely will after. Just maybe not as many fashion shows.
I would say the majority of people disliked the small key travel, that’s why apple “fixed” it in the latest iteration, specifically calling it out as a benefit.
What do you like more about it compared to the newer one?
I think even if one is accustomed to heavier keys, all things being equal, if they learned to type on lighter/shorter travel they can get faster at typing.
Jobs may have managed Ive's drive in a way that would not have seemed bean-countery to him but customer-focussed.
In other words, Ive was only a liability in so far as he had no actual peers at the company to reign him in. And it's debatable that that's not really his fault.
I think that your comment is insightful in that while Ive's time at the top of Apple product development was far from perfect, his success was undeniable.
Jony might not always have been right but he was always wrong for the right reasons. Principled in his vision for design and human interface. I think his worst successes (lol) were those he had over software UI and removing information from the UI in the name of aesthetics or the Touch Bar in the name of changing how we see keyboards.
His understanding of how to make a computer something you wouldn't be embarrassed to be seen with but also something that you can take with you everywhere (thin and light are good when the tech can match) have certainly made his devices more a part of our lives.
Jobs could match him on this stuff but I would imagine that it would go over a lot of business and engineer types' heads. Takes all sorts.
The average person doesn't know or care about M1. If you are on HN, you are an enthusiast ("Pro" in Apple parlance). To everyone else, Apple just made their already pretty quiet and fast laptops, quieter and faster.
I think the article is right that the world is waiting to see if Apple's new bottom-up design org can deliver a new category-owning product. So far, they've proven that they can improve the legacy suite of products in meaningful ways and aren't afraid to roll back poor past decisions. I think the author is probably right that Apple's services org is getting much more attention than in the past.
When everything flows downwards, you get a singular vision, blind spots included. I think we saw that with Ive. This was true with Jobs' Macintosh too, before Ive joined. Today, we have fewer blind spots, but we haven't seen evidence that there are leaders willing to take big swings into new categories. Time will tell...
Which is actually incredible when you think about it. They might not know or care about what "M1" is (although I doubt that), but it's clearly a commercial success.
I stand by my overall comment, though: They are better Macs. Not a new category or a new product for Apple.
One finger left click, two finger right click is sooooo useful and easy to get used to, it's borderline natural.
I have also never used a Windows Laptop the comes anywhere near the level of perfection of a MacBook trackpad.
But there’s a point at which it becomes basically worthless to get thinner.
We all complain about the thinness, but it's not really that is it? It's the sacrifice they made to achieve it that pisses people off. Because we still need the things they threw away. If it all worked as imagined we'd be all over the slightly thinner machines. In some ways, the M1 is going to enable the thinness again.
When we hit the next tech wall, you may need another Ive and Jobs to dream up things.
But, it's pretty difficult to follow up the iPhone and iPad with something that's as revolutionary. There are people who think the watch is in the same category, but I doubt it. It does sound like Ive was burned out, which the article points out. Once you are burned out, you are really rationalizing, ipso facto, your decision to leave, which has already crystallized in your mind. The article does point out that Ive was burned out and could not manage the large group effectively because he was overwhelmed. In the end the Gods were cut down to size. It sounds entirely plausible that Ive did not produce much (aside from the campus, whose aesthetic and functional value is questionable) and made poor calls about the marketing of his first "independent" product, the watch (which was reoriented from fashion toward fitness by Cook), because he was burned out and bean-counters were running the show, sometimes rightly questioning extravagant designs in things such as the Apple campus.
Not if you look at the style. It's another a boring grey slab. Jony Ive's job was making everything fashionable.
While computer geeks tend to under appreciate fashion, it's incredibly important. Fashion is the main difference between a cringe bluetooth headset and Airpods. Right now Apple's best offerings seem permanently stuck in 2010s fashion, and it's getting really tired looking.
Frankly, I'd rather be seen sporting a tablet thin Samsung galaxy laptop with punchy colors, stylus, and 360 hinge than a Macbook now. I don't care if the M1 has 50 hours of battery life. It looks boring. I don't want to look boring. I don't want to look like I'm permanently stuck in 2013.
Your consumer gadget choices should not define you or your "look".
Nobody else cares what computer you use. It's fine.
Instead it makes a lot more sense if the 2016 MBP was a result of the other designers being let loose with no supervision from Ive. Lacking leadership, they went in on no ports and a gimmicky Touch Bar.
It's also clearly stated in the article that this was one of the reasons that Ive was given the CDO role. So that he could do less of what Steve did for him.
You have to keep changing and the only way to go, seemingly, is away from functional.
That’s all this is. Not that big of a deal, but without a doubt very different.
Once he lost his editor the designs Apple shipped moved more and more towards being perfect designs at the expense of thoughts of usability.
And now he’s known as the guy who helped “ruin” Apple’s products until they kicked him out.
Unfortunate. For the lack of an editor.
But to say Apple kicked Ive out seems wrong to me. They rather wore him out and he left.
To give credit to Cook he listened to the chorus of complaints and acted on it. The results aren't as pretty as the Ive era designs. But they give users a lot more of what they really want, instead of a nice case with missing useful features.
Ive actually had a lot of misses, from the gradients and flat look in iOS 7, to the infamous butterfly keyboard and missing USB ports, to the early versions of Watch, to (at a guess) the touchbar. There were also Jobs-era failures like the hockey puck mouse and the Siri Remote for Apple TV.
And personally I'm not a huge fan of the current Apple typography and branding.
So - not really missing his influence. I'd love to see Apple find a new design head who could inject more personality than the current products have, but I don't think Ive's departure was a terrible loss in any way.
That seems obvious, Cook was never the "taste" person, which is what Jobs was (brutally so). Cook has always been the ops guy (his original role was SVP for worldwide ops, then EVP for sales and ops, before becoming COO).
Ive as design lead already is the editor. Thats job of art director.
What Jobs has done for Ive is that he probably pushed many other departments to do what Ive and his team came up with.
Its very likely Ive “fails” are organisation issues and his inability to push things to completion.
I am not a big fan of Ive but Apple turned their trajectory completely around because of designs comming from department he was leading. And the big turn around the old iMac was comming mostly solely from him.
I wouldnt give so much credit to Jobs in same way as i wouldnt give so much credit to Ive. They are just on top.
If your experience with designers are some UI juniors who got the job after being in the field for less than 2 years it might seem like it.
But designers doing those products are really juggling hard problems and requirements that other departments give them. Everything is a tradeoff and they are the ones 100% on side of usability.
I am sick of this perception that that products made by engineers are functional and products made by designers are pretty. Its designers who make it people functional and its engineers who whip out the specs and clever tech solutions.
The aesthetic is sideproduct.
You aren't a brilliant designer if your design choices make a product less functional. And there's a long track record of Ive doing exactly that.
This is an oxymoron. Being a desinger doesn't mean that you focus on making things look good while someone else comes along and reminds you about "usability". A design isn't "perfect" if it has usability problems. Any designer worth their salt will be the first to tell you that.
If a design is for some reason repulsive to a user then it is not good design.
I think Ive and Jobs together raised the bar for tech so many times that its easy to forget what computers used to look like.
it’s not like the machines were dumpster fires. I think we are too harsh sometimes.
but yes obviously the keyboard sucked and i hated that part of the laptop.
otherwise it was as good of a machine. great even. slimness is still nice in a laptop - it still performed as good as any other laptop I considered. 4x USBc was a great move too, especially charging from either side.
So undoubtedly new ones are better. but we are overly harsh on that era and Ive.
it’s not like he was the only one in on the keyboard decision either. Apple thought the keyboard was a competitive advantage at first!
--
The 2011 Bret Victor essay: "I spent a few years hanging around various UI design groups at Apple, and I met brilliant designers, and these brilliant designers could not make real things. They could only suggest. They would draw mockups in Photoshop, maybe animate them in Keynote, maybe add simple interactivity in Director or Quartz Composer. But the designers could not produce anything that they could ship as-is. Instead, they were dependent on engineers to translate their ideas into lines of text. Even at Apple, a designer aristocracy like no other, there was always a subtle undercurrent of helplessness, and the timidity and hesitation that come from not being self-reliant."
--
The 2022 NYT article "technocrats triumphed at apple": "Mr. Ive’s absence, the designers say that they collaborate more with colleagues in engineering and operations and face more cost pressures than they did previously."
Why is this scenario presented as a bad/uncommon/exploitative thing? It is exactly how architects and engineers work on buildings, etc. and is considered a functional (as opposed to dysfunctional) mode of working. It's certainly not a characteristic unique to Apple.
"A Pattern Language" was supposed to be about designing buildings that the inhabitants could then adapt for their own purposes, but it's unclear if this actually ever happens.
[0] https://www.theguardian.com/commentisfree/2013/nov/18/qatar-...
A lot of design is pure fantasy. There were some renderings of Mars habitats being sent around a year or two ago, and they had wood panelling - pretty for sure, but not exactly easy to find on Mars in industrial quantities.
How would you know how architects think? Are you an architect?
Great! This is how it should be IMHO.
A lot of the changes the "accountants" have made recently are responsive to user request to my eye.
So so many more ports on the new products. I absolutely love this. I hated the pure design direction things were going under Ive.
Battery life once again going big. I love this. Usability again the key.
The trashcan Mac Pro? Too much design. Give folks a square box if you need to crank power up.
Self service repair program? Only one out there from what I can tell? I like it.
Iphone mini - yes I was one of the few folks who bought this. Sorry to see this go away, I like the small phones. But giving a range of options was great.
And this list goes on. My wife keeps her stuff (iphone / macbook) around FOREVER - software updates on phones going back 5+ years? Fantastic.
Their run rate is now something like $400B++ per year? With nuts gross margins (maybe getting close to $200B in gross margin?!!)
They've done this with almost no acquisitions (relatively speaking). And throwing off $150B in operating cash flow (6 months). I think stock buybacks are lame but what can they spend this on really? A moon launch and base?
This is the reward for being trusted (in my view) far FAR more than many other players in the market despite the complaints you see on HN.
I know they are considered a "ripoff" but if someone has a monitor / keyboard, dropping $700 for a mac mini, you can basically do all the programming / video editing / photo editing you could want.
I think it's a salient point that Apple has moved more into a phase (not permanent) where getting us to give them $$ per month is more important to them than creating the future.
I was relieved when things got a bit thicker, batteries got better, thermals got better, Apple Silicon came to the Mac etc etc but that's not independent of what the article states Jony was getting at.
I think my personal opinion is between what I just said and what you said.
I hate the "with ads" nature of a lot of services.
With Apple TV for example, you pretty much get... Apple TV.
I include the box and the subscription.
That much more expensive smart TV starts sticking ads all over the interface (ugh!). Same thing with Roku (those buttons etc). Yes - short term gain I'm sure for those folks, but long term loss of trust by users in my view.
Charge me, and do what I would want.
One problem with all of this - their service execution has been somewhat poor in my own view? Apple Card doesn't integrate with Quickbooks Online / Mint type products. I still find myself using Google Maps. iMessage is not cross platform (could I pay $1/month to get x-platform I message or something where others could message me).
It would be great if they could spend a bit of that (dunno, 20B? 40B?) in fixing bugs and improving documentation.
It's not cool or fancy, but would surely help cement Apple as an even greater development environment, no?
I'd also love to see attack surface brought down. For new messages from unknown contacts limit imessage payload to ascii. Yes. No emoji's no anything :) At least as an option. Etc etc. Re-write stacks on internet facing side if needed in safer languages? I'm kidding but...
All the mac hardware (mini, imac, macbooks) became smaller, less repairable and overdesigned to the extent of being impacted in usability after steve jobs died and Ive was running without counterweight:
The magic mouse you could not use while charging. The horrible keyboard that died from merely a few crumbs. having only two ports on a computer so you would always need a couple of dongles. Just to name a few.
Sometimes clever design has to be combined with boring choices, like still having a hdmi port and micro sd slot. A decent, resilient keyboard. Now I long for a macbook that has replaceable/repairable memory (ram, ssd) again as well as a battery that is not glued in place ...
I totally think they done this on purpose to prevent anybody to use the mouse while charging it. In that way, there isn't anybody continuously using the mouse without removing the cable, making the product look like is wired instead of wired, and breaking that minimalism design they want to.
Apple is a company that not only design product to look good in a shop window or an ad, but also in how other people will use the product and what image will give to the rest when its in use.
There's no way apple is that petty or instructive. The wireless keyboard can be charged while in use, so your theory kind of falls flat.
I'm certain that apple just doesn't care. There were probably some tricky engineering problems during the design of the mouse which pushed the product team towards having the charging port on the bottom or it was a purely aesthetic decision — a recess / inlet for the lightning charging port probably didn't look great, and the designers rejected it.
So, they went with the port on the bottom. I'd wager the way Apple sees it, having to wait two minutes to get 9 hours of battery life if your mouse dies unexpectedly isn't the end of the world, and the battery lasts ~2-3 months on a full charge, so what's the problem?
I sort of agree with the hypothetical take I presented above. Yah, it would be nice to be able to use it while charging for those rare situations where you forget to charge it, but it's not the end of the world. Even if you disagree, it's astonishing to me how much ink has been spilled roasting apple for the magic mouse 2.
Is this a common problem? I only use wired trackballs but I notice other major brands of rechargeable wireless mice don't seem to care whether you use them plugged in or not.
What I think would have been better would be to put the charging port on the back instead of the bottom so you can still use it if you absolutely need to while charging but it's just awkward and uncomfortable enough to discourage doing so on a regular basis.
I think the Magic Mouse's greatest design flaw is that it's entirely un-ergonomic. I swear I get carpel tunnel just looking at it.
It charges like 45m of use-time in like 30 seconds so I really don't think the port on the bottom is a bad idea. I've never used one long enough to truly say tho.
This is the biggest nonissue in computing. It takes literally 2 minutes to charge it enough for 8 hours of use so even if you forget for a month and are actually in danger of it dying, just stick it on the charger the next time you need to go pee and that will get you through the rest of the day.
Same as the first generation Apple Pencil: it spends 30 seconds in the Lightning port, it's ready to go for long enough. The only people who think it's a problem are those who've never owned one and assume Apple wants people to leave it there all the time.
Do you think this just slipped past everyone at Apple?
Rather than the Apple watch being a Vogue-celebrated product for the 1%, it’s an attractive and high quality product for many people. I see it on the wrists fashion icons and on the wrists of people working at my local grocery store. Billionaires and ordinary people can have basically the same phone, watch, and AirPods. That is the true genius of Cook, reviving the “computer for the rest of us”.
I do think Apple’s design has become a little stale, but if there has to be a choice of once vs the other they are currently picking the right one. Let’s not forget that the vaunted focus on design has given us a mouse with the charger on the bottom as well as innumerable other botches over the years. I am glad Apple was willing to push the envelope, but some of that stubbornness has worked against them.
Reminds me of that famous Andy Warhol quote from 1975:
What’s great about this country is that America started the tradition where the richest consumers buy essentially the same things as the poorest. You can be watching TV and see Coca-Cola, and you know that the President drinks Coke, Liz Taylor drinks Coke, and just think, you can drink Coke, too. A Coke is a Coke and no amount of money can get you a better Coke than the one the bum on the corner is drinking. All the Cokes are the same and all the Cokes are good. Liz Taylor knows it, the President knows it, the bum knows it, and you know it.
That's possibly one of the best "fooling you while telling the truth" in print.
Just think of the travel experience of the poorest consumers versus the richest.
(The trick in the Coke thing is the petitio principii that you'd want to drink it.)
Rich people have higher security needs, which is one of the reasons they don't fly coach.
Of course, sometimes they do get places a lot faster on private jets.
The magic mouse is so much better than any other mouse I've used (because the scrolling is so much better) and the charge port being on the bottom has not been an issue a single time over multiple years.
Aesthetically the mouse is great, very beautiful, especially for the time it came out.
The design of the mouse is amazing in several ways, but very lacking in others, specifically ergonomics and charging. In fact, had they made the mouse larger, in all dimensions, they could have solved two birds with one stone. The mouse is too small to comfortable use for most people, making it larger would fit the human hand better and decrease the amount of contortion your hand has to do to use it. And with this extra height they could have put a charging port on the front! Win win on the design side of things!
There are several products you can buy that help with this, I have both wings and a palm bump added to my magic mouse that makes it much more comfortable. I tried to take one apart once to explore making a new case for it that addresses some of these concerns, but I ended up breaking it.
I think that final bit really is the crux, the scrolling and gesture support is so good I'm sufficiently motivated to try and solve the problems with the mouse. A beautifully flawed product.
https://9to5mac.com/2022/03/25/unnecessary-inventions-magic-...
Was this never even considered an issue? As in, did it just never get considered as something bad? Did it never get focus grouped in a wide enough range of users for someone to question this? Was it noticed, questioned, decided it was works as intended?
It just seems like with a company the size of Apple who all work under draconian NDAs, why not have an internal employee focus group? Hubris of the design silos?
That’s the theory. In practice, charging it whilst getting a coffee gives it enough battery life to finish the day. Sure, you need to remember to charge it then. But you never have to chose between using it or charging it for more than a couple of minutes in the real life.
It's a stupid location for a charge port but the battery lasts for several weeks if not months; it's just not that much of an issue in real world use.
Unless you use any application that requires more or less precise scrolls. Like any game, or any map in the browser. The experience of using Google maps / Apple maps / Openstreetmap with Magic Mouse is unbelievably shitty. Almost every time I want to make a click it interprets it as a scroll and zooms in or out. I eventually replaced magic mouse because of this with a regular mouse when I use an Apple computer, and it is much much better.
Sure, the iconic designs of the G4 Cube, iMac, metal Powerbooks and later Macbook were what drew people in, but the usability is what kept many people with Apple.
Is the better scrolling a design or a tech thing? Probably tech, but I'm sure it's only that good because someone really understood how people use it and what it really needs to do well and then insisted that the tech worked flawlessly.
Design, from designare - to mark out, to prepare the plans for, especially to plan the form and structure of
Usability is just one area of emphasis for design. Apple simply included too few elements of usability in their efforts.
Of course, just thinking about using the Magic Mouse for FPS games hurts my wrists, so it in particular was never a real consideration anyhow :P
The sleep cycle of a mouse microprocessor is 99.9%+. A few minutes charge will get you hours of use.
”Most people make the mistake of thinking design is what it looks like. People think it's this veneer — that the designers are handed this box and told, 'Make it look good!' That's not what we think design is. It's not just what it looks like and feels like. Design is how it works.”
Citing the mouse thing is a prime example of this silliness. First, it ignores that it doesn't matter whether the charging port is on the bottom, because that mouse cannot operate when it's plugged in. Second, it ignores that you can charge the thing in a few minutes, so, again, it doesn't matter that the port is on the bottom.
Only people who don't actually use an Apple Mouse think that this matters.
Which is exactly why many Apple fans had become so frustrated with bizarre "form over function" design in the waning Ive years. Even if the butterfly keyboard hadn't been vulnerable to making an entire computer unusable due to a tiny speck of dust, the "tapping on glass" feel of it was the prime example of "usefulness be damned" at the alter of Ive's bizarre obsession with thinness. If anything, the most recent MacBooks, where they just essentially undid all the bad decisions of the previous 3-4 years, were an admission that they had chased weird design obsessions at the cost of "it just works".
The other commenters have already pointed out the absurdity of a mouse that can't be used while it is charging.
Apple has frequently ignored how it works for looks and still do. They would for the longest time stick all the USB ports on the left hand side of the laptop very close together such that a larger USB stick or a 3G dongle or whatever would block your only other port. They do things like awkwardly hide the power button on the back of iMacs, no fronting facing or side mounted ports, etc.
A better example though might be the mess that is the design, or rather lack thereof, of the notification system and haphazard gesture meanings in iOS. I use both a Pixel Android and an iPhone, but mainly the iPhone these days and it’s clear that Apple don’t get everything right.
But the design of having the charge port not on the bottom would not negatively affect how it works. In fact, the port on the bottom goes against "how it works" philosophy.
I use one (several, actually — that’s what work provides) and I absolutely think this matters.
I forget to charge it. I don’t check the battery level. I don’t remember to plug it in at the end of the day.
I also shouldn’t have to. That’s an annoying, unnecessary cognitive load.
If it dies in the middle of something important (and it does), stopping for some unknown number of minutes to let it charge is not a suitable option.
Currently, my fix is to have two magic mice; when the battery in one dies, I swap it out for the other one.
This is the only solution that doesn’t offload the cognitive burden of remembering to charge something at the end of the day onto me.
This is also a ridiculous solution to that problem.
You got that backward. The people who are annoyed by these shortcomings don't use an Apple Mouse.
I actually would use an Apple mouse and I think this matters. I don’t use one because of this issue. See my response above; tl;dr: I don’t ever want to leave the mouse unplugged.
> First, it ignores that it doesn't matter whether the charging port is on the bottom, because that mouse cannot operate when it's plugged in.
Yes, and this is a fundamental design flaw and it should be fixed.
> Second, it ignores that you can charge the thing in a few minutes, so, again, it doesn't matter that the port is on the bottom
Interrupting my flow for a few minutes is really unacceptable.
That's just the spirit of Apple and the place where Steve Jobs wanted it to be.
The genius of Tim Cook lies in doing that while keeping 30-40% margins on the products they sell.
I don't know if it qualifies as genius, however it's plainly obvious that Cook is an exceptionally competent manager and logistician. He has also been a stable hand on an increasingly sprawling behemoth that easily could have gotten out of hand (~$400 billion in operating profit every five years - in the wrong management hands that's a disaster waiting to happen). He's successfully operating a mass consumer product company with the profit of Saudi Aramco, a once unthinkable outcome (Aramco used to tower over the profit of most every other corporation globally). Ten years ago Microsoft was one of the few global profit giants with ~$20b in annual profit; Apple is near six times that scale now. Cook has done a relatively good job of keeping a leash on Apple's financial behavior.
> That's just the spirit of Apple and the place where Steve Jobs wanted it to be.
Eh, there's nothing that points in the direction that Steve Jobs wanted Apple to be computers for the rest of us. Apple was always marketed as expensive and exclusive. Which is ironic because Apple devices are clearly mass products, with design that has little variation over the quite limited product line, and almost zero variation between Apple products owned by people. Somehow Apple made people believe it is hip to own the same thing as everybody else, and feel privileged about it, which defies all logic.
Apple's biggest and most persistent strength has never been visual design, it's been holistic UX design. Those often get lumped together but they are different. Letting either visual design or engineering take priority over the user experience is the big pitfall, and while Apple doesn't have a perfect track record here, they're not even in the same galaxy as most of the tech world. I would even say that in the post-Ive world, they may be at an all-time high.
Apple had some pretty nice stuff before Ive, I see no reason it won't have amazing stuff in the future without him.
It could be that the next Magic Mouse revision could address that but I don't think that could really be counted upon. It would make sense though if that the Magic Mouse two or if there was a total revamp of their peripherals got rid of lightning ports and either could be wirelessly charged or charged by USB C
I do take issue with people thinking Apple’s designs are stale. I mean, to an extent this is a matter of taste. My take is that at their best Apple’s designs are so good they are timeless. Is a vintage Leica stale? Is a 1964 Porsche 911 stale? No. People who think these are stale have bad taste I would argue.
Current Apple is never again going to give you something like the “Luxo Lamp iMac”.
On Windows, none of my headsets or controllers would automatically connect, most of the time requiring me to pair them manually every time.
On Mac, pairing would generally stay remembered but I'd typically need to manually select the device I want to connect to in the Bluetooth menu.
On Linux, prior to Pipewire, I had to close all of my audio apps to connect Bluetooth headphones. Now with Pipewire, the connection is so "sticky" that I have to turn off Bluetooth on my desktop if I want to use it on any of my other devices, since it always steals the connection.
I also appreciate that Apple leaves a highly amplified headphone jack on their MacBook pros because there’s tons of Pro applications where Bluetooth headphones just don’t work due to latency.
If the charging port was not on the bottom, a huge percentage of users would just leave it plugged in. Then a wireless mouse would functionally be a wired one.
It is notable Apple has not named a new Chief Design Officer. Ive’s failure is so manifest he’s destroyed designers’ seat at the table in the company that was the poster child for design.
The "realest" position is SVP, which admittedly no designer currently is.
https://appleinsider.com/articles/19/06/28/who-are-alan-dye-...
Let's consider Jony's performance on software design first. This is what some prominent people have said about iOS 7: The Verge wrote in their review: "iOS 7 isn't harder to use, just less obvious. That's a momentous change: iOS used to be so obvious." Michael Heilemann, Interface Director at Squarespace wrote, "when I look at [iOS 7 beta] I see anti-patterns and basic mistakes that should have been caught on the whiteboard before anyone even began thinking about coding it." And famed blogger John Gruber said this about iOS 7: "my guess is that [Steve Jobs] would not have supported this direction."
And what about Jony's other responsibility, industrial design? The iPod, iPhone, iPad, MacBook Air and other Apple products from Jobs era are all amazingly well designed and breathtakingly beautiful. But these products weren't designed by Jony Ive all by himself. He designed them under Steve Jobs's guidance and direction. Steve was the tastemaker. Apple's post-Steve products are nowhere near as well-designed.
Consider iPhone 5c, for example. The colors were horrid, and when you added those Crocs-like cases it looked more like a Fisher-Price toy than like a device an executive would want to be seen holding. That the 5c didn't do well in the market shouldn't surprise anyone.
As an Apple shareholder and customer I am glad Ive is gone.
And the article doesn't make much sense to me. While I don't agree with everything Cook does, Recent Apple computers are traditional Apple at its best — extremely well designed, minimalist, functional, with best in class performance, displays and portability.
The iPhone 5c was not a device for executives.
The 5c flopped because of other reasons: it was artificially made worse than the 5s. It started with 8GB memory that was already WAY TOO LITTLE back then, it had no touchid, it had a bad camera and so much more - and yet, the price was high. Apple learned from the mistakes and changed their segmentation strategy and it worked since then (with the exception of the weird XR thing).
People like big phones. The idea of a big iPhone that has contemporary guts but lacks some of the really wild camera abilities of the Max models didn’t inherently seem like the wrong plan to me. But it just kinda went nowhere, probably because you can just go buy last year’s iPhone model.
A lot of the iOS 7 changes were positive, and those which were missteps were far from "disastrous" and have already been reversed.
If you have to go all the way back to a fringe product like the 5c, that kinda proves the opposite of your point, doesn't it? The 5c is the exception that proves the rule.
Nobody should be glad Ive is gone. It was a tremendous loss. For every decision you might disagree with, there were a hundred others that were spot-on.
His value existed solely when his extremes were moderated by someone like Steve Jobs.
When handed the reigns, Ive ran roughshod over what made Apple — and his own work — worthwhile. He prioritized form over function, and ego over empathy.
This goes for iOS 7 and the iPhone 5c as well, no?
Eg. The clean aluminum case and the black keys etc. It looks fundamentally the same.
Contrast with the butterfly keyboard, which was new in a post jobs world. And universally a disaster.
If I worked for 20 years with one of history's most influential entrepreneur, and we had a deep working partnership sustained by mutual respect and trust, and then that person died, I simply don't know how I'd continue showing up every day.
Keep in mind that when Jobs returned to Apple, Ive was not at all influential within Apple and on the verge of leaving. To go from that place to one of the world's most influential industrial designers — gosh, I'd have some ego too.
I'm grateful for his contribution. And I'm also grateful that his departure seemed to have opened new avenues of creativity and flexibility of thought at Apple.
After all, it was Jobs himself at the Stanford connection who said that death (or, thought of another way, departure) is life's change agent.
I think this is particularly clear when you compare Apple's current product introduction keynotes to ones from the Jobs/Ive days: nowadays, they to forego the bit where they talk about how the device was made.
Ex: https://www.youtube.com/watch?v=5SjIuzhdd_g (Apple Watch Steel introduction video, with a heavy focus on how it's made)
I also remember people throwing out lines at the time, such as "Apple needs to focus on not making things thinner" or "Price with Apple is only an issue in the absence of value".
Since the introduction of the M1, Apple has regained all of that lost momentum in my opinion. And from judging Internet commentary, most others wholeheartedly agree. People wanted speed/performance/battery/ports rather than another millimeter of thinness. The only gripe I hear today with Macs surrounds the pace of innovation with macOS.
I think this article would have been better received if it were released before the introduction of the M1.
Moreover, the ending paragraph states "the designers say that they collaborate more with colleagues in engineering and operations and face more cost pressures than they did previously. Meanwhile, the products remain largely as they were when Mr. Ive left." I can't see how this engineering collaboration and cost accountability would be a negative thing for consumers or Apple, and the products are definitely a lot better (and faster!) than before Mr. Ive left.
The only technocrat who triumphed seems to be Ive.
If stories about Software guys are written that would be tech media which is heavily dropping the ball, because they have some product to unpack and try it for a day and given it some useless score.
Software is designed. Hardware is designed. Design is not how something looks on the outside. Design is how something works.
What?
I was there then and long before, and that's just nonsense, fabricated nonsense by whoever Tripp Mickle is. What a sensationalist assertion.
The engineering, hard-core engineering, was a not entirely hidden powerhouse, and still is.
NYTimes journalist, before that, WSJ.
I think Apple „grew up“ a little bit in the last years and realized, that they can not deliver any more or such substandard products.
- Like the Mac Pro (2013) which was thermal limited even with the launch configuration and could not be refreshed because more power would mean less power through throttling
- Magic Mouse 2 which well u could not use while charging
- Macbook Pro Touchbar which is there because there was nothing else to „innovate“
- MacBook Pro Keyboard which is so thin and lookin good that the owner has to replace it every 6 month
They become obsolete because they become obsolete. Let's not just throw whatever we can find on the "right"-to-repair heap in an effort to desperately justify it. Justify it on its own terms. Or don't.
Maybe your intended message is just unclear to me but your whole comment seems like pendantry without any substance.
There wasn’t enough room for the people Apple already employed at the time it was finished, much less now.
The collaborative spaces that eat up huge square footage are never used, because (1) that’s not how most people actually work, and (2) they’re right outside people’s offices, and conversations in those spaces are hugely disruptive.
If you’re fortunate enough to be afforded a private office, it’s a glass fishbowl. You constantly feel the need to watch over your shoulder.
Most people are in large shared desk spaces. They’re noisy, distracting, and frustrating to be in, and they’re also a fishbowl.
Sure, Apple Park has tons of high-end mass market designer furniture. Looking like a DWR showroom doesn’t make it a nice place to work.
I genuinely believe Apple Park has had a measurable negative impact on the quality and value of the work being produced by people there.
The shape has been slightly tweaked and there are some new bands and sensors. But they got the basics of the design right the first time. It’s easy to overlook how rare and difficult that is.
What did you find impressive about him?
... and you're missing Ive... why?
ADDED: I'm actually more inclined to read an article written by someone who did the research/put the effort into writing an entire book on a subject.
In general this conveys to me that Ive was growing increasingly out of touch with what was truly important rather than bean counters winning on $$$.
Btw, the watch struggled rightfully so, because the battery still does not last a day. I can imagine how hard it was to sell it as a fashion accessory. It needs daily care, charging at least one time a day. Staggering! I have a different smart watch product that lasts a week! Now that's a fashion accessory!
Boy can I ever empathize with that.
This shift is the worst thing that ever happened to Apple. Personally, it was maybe the biggest reason I got disillusioned working for them and quit (I should note I was only a Retail employee, nothing big).
The future is one where you don't own anything and companies nickel and dime you for features and services.
However is it possible that Ive himself was just done? With artists , either composers or of the visual arts, they usually have a stock of good ones they churn out and after that the output is usually a repetition or a hodgepodge their previous work. It’s possible Ive reached that point too as the iPhone kind of became an all in one computer that killed a lot of accessories, so any idea for a new kind of device is killed automatically. In that scenario, I don’t know what else is there after a watch.
So what if it's thinner? I'm going to put it in a case that makes it huge. Design it with the case in mind. You put a stupid camera bulge on it. The whole phone could be the thickness of the bulge.
Why do I have to put a screen protector on it? Why doesn't it come from the factory with a screen protector?
I don't know how to design a phone that knows it will be wearing clothes, but it should be obvious to designers that many people do not use a naked phone.
That does not neat to be all bad as much as I hate to say it. That is why I liken get he new Apple to Microsoft with all of he pros and cons that entails:
https://erik-engheim.medium.com/apple-is-turning-into-the-ne...
Apple's primary advantage is gaining unique capabilities and protecting them through domination of the supply chain. Not all of these succeed (vide large sapphire crystals) but these kinds of competitive moats are actually more important than unique designs.
And tbqh Ive always represented the worst of form over function to me. The puck mouse was ridiculous, as was a bunch of stuff he created or sponsored.
Good riddance.
I don’t know what any of that has anything to do with Apple being run by technocrats? I don’t know if the person who wrote this truly understands how much creativity is needed to pull off the engineering feats that Apple seems to have been pulling off for better part of last two decades.
Without a rigorous and function-first engineering mindset it's dangerous to let designers run havoc. An Ivy without Jobs was doomed from the get-go.
Elon: let's make a truck out of folded steel.
Franz: OK, I'll make it look decent.
As opposed to Apple, where it was more like
Jobs: let's make a nice laptop.
Ive: OK here's a block of aluminum
Jobs: bro, it needs a screen
Ive: Fine I guess the users aren't evolved enough yet.
However, Ive kept wanting to push things in the same direction. Apple made wonderful and thin MacBooks that were solid with unibody enclosures. I remember the thick, creaky, plastic PC laptops of 2008 and the MacBook Pros were just amazing in comparison. Later, Ive wanted to shave 0.25mm worth of keyboard space and we ended up with MacBooks that no one wanted.
I think labeling this as "the technocrats won" is way overstating the case. Ive's legacy is all around Apple's new products. It's in the Mac Studio which is a small and quiet machine made out of nice materials. It's just a tad more balanced with the practical implications of managing heat. Instead of trying to make the Mac Studio as small as humanly possible, they've made it small and nice. It isn't anything like the mini-towers that are typical. The new Apple Watch really pushes the display to the edge. It's amazing.
I think part of it was that Ive didn't have a lot of places to go. He'd won. Apple had moved over to his way of thinking almost entirely - with tiny exceptions like "I'd like a functional keyboard." The industry has moved over to his way of thinking a lot. Android phones aren't creaky plastic nearly as often - you can get ones with nice materials and build quality. Once everyone is won over to your way of thinking, where do you go?
In fact, I think a lot of people really like attention. For a long time, Ive got attention. He'd get positive attention from Apple fans who loved his nice designs and negative attention from those who would complain that the iMac didn't have a floppy drive or whatnot - but he was sure he was correct. Fast forward to 2016 and what was Ive really doing that would garner such attention? Apple's product line was all Ive'd. The industry had copied him in a lot of ways (even if they were potentially bad copies). In a way, he wasn't a thought-leader anymore because people had all accepted his thesis. If Newton were around today talking about gravity existing, we'd all be like "yea, we know...got anything new?"
As time went on Ive would either need to find some amazing new way of pushing things forward or his work would just be passé. Oh, another unibody MacBook Pro. Oh, another computer like the last one. He didn't have a battle to fight anymore.
Back in 2000-2010, he could be telling engineers "you need to make it this way because it's better" and most of the time he was right. Once he'd proven out the fact that he was right over that decade, everyone was on board because they saw the value. What would the next thing be that he was right about? Maybe there wasn't a next thing. Maybe they'd taken computers to the right level of design.
Apple's whole lineup is basically Ive's legacy - with a tiny bit of extra room for a decent keyboard or cooling.
OTOH, this guy apparently conducted hundreds of interviews, and I'm just some guy who's been watching from the outside! Maybe I'm way off-base.
I nearly stopped reading here. Does anyone think that's true? Sure they make much more money than they used to but to everyone I know apple is still very much a hardware and product company.
It’s an advertisement for his book and dovetails with NYT’s crazed and rabid need to attack the tech industry that diluted their chokehold on discourse.
There is nothing serious going on here.
They are deleting soft(ware) cultural relics because not enough people use them.
The many pennies saved!