Question: where did you learn 3D rendering in the 1980’s? How was this knowledge disseminated? How much was “solved” at the time?
wrote my first 3d games on the bbc computer (1982-1983) and then got a Mac in 1984.. and did more 3d on the Mac. I started StarGlider on the Mac, written in 68000 code.. and then ported it to the Amiga and Atari ST when they came out. I had the first Amiga outside the USA.
https://www.amazon.co.uk/Principles-Interactive-Computer-Gra...
https://www.amazon.com/Applied-Concepts-Microcomputer-Graphi...