I don't think so. One trick I've used to good effect is setting an high max-height, then translating by 100% and removing pointer events.
I feel like this solution feels subtly "wrong" if you're animating, because that high max height will be arbitrarily far away from where you'd normally want to animate to. Doubly so for easing out.
Yeah it's a bit weird, but haven't found a better trick yet.