I disagree. I don't think a lack of a good QA team breaks a project. Modern gaming is actually a great example that it doesn't. A lot of (most?) video games released nowadays are riddled with bugs. And yet they still make a lot of money through sales, micro transactions, seasonal passes, dlc etc. Even when a game releases with no major bugs it doesn't attract new players who will spend money.
>The game industry needs to be reorganized around the people who make the games instead of finance them.
I don't see how this would work. Somebody has to pay all the salaries, legal expenses, expensive equipment and software etc. Expecting people that want to work on video games to pull that kind of money out of pocket to fund a project that may or may not make any money is unreasonable. Nobody that wants to invest their money is going to give it to people who won't give them a return.