I've had some game/mod ideas for a while that involves having players write real code to interact with games, and I would create some tutorials for beginners to get started writing code so they can use it. I love Typescript and think it would make a good language for it, but I absolutely dreaded the idea when I realized using it properly would involve having to onboard users to all the tooling of Node+npm+build configs+testing tools+eslint etc. Onboarding users to Rust properly almost seems simpler in comparison because of its integrated tooling even accounting for the fact that the language itself is so much harder to use! I mostly scrapped the idea for the time being because of this, but now that I've discovered Deno I've been reinvigorated on the idea. A beginner tutorial involving Deno can actually focus on using the language with a few libraries without having the user get sidetracked into being distracted by a dozen other tools.