What you mean to say is that there are guys who get much more credit than they deserve when a game or for that matter any product becomes a success.
Fallout 76 seems to be a classic case of unrealistic development and testing deadlines.
Fallout 76 seems to be a classic case of unrealistic development and testing deadlines.
Fallout 76 had problems with development and testing as well, but the problems with it began at its core concept - which they've since said 'oops' and put back into the game.
The initial question of fallout 76 seems to be "how can we turn fallout 4 into a game with constant income" and every mistake started there.