This is very similar to how DRM works (protects the ID, not the content, hence we need DMCAs if someone tries to illegally stream a movie on YouTube or whatever) and it seems to be doing a pretty good job. In spite of everyone hating it, we have the luxury of Spotify, Netflix, Apple+, etc. because of DRM. NFTs definitely have a use case in gaming and digital collectibles; they also happen to be consumer-friendly (unlike the current status quo of digital collectibles). I wish I could sell my thousands of items in WoW for real money, or my Fornite skins for real money, or my unneeded Magic Arena cards for real money, but I'm locked in their ecosystem.
The tokenomnics aspect of Web3 is mainly speculation, which imo also has a use case, but it most likely will be impacted by some much-needed regulation.