Kinect is an excellent example of what the author thinks it's wrong with the vision. It provides absolutely no sensory feedback.
Kinect however is IMO not bound to the same scrutiny for tactile feedback. If you take the Kinect Sports games, you can pretty much see yourself in the game in 3d, making it really intuitive and very natural to move to the game.
I agree though, the menu navigation in Kinect is horrible.
>There was a section on Waving Hands In The Air interfaces, but I cut it. (Tho I liked the phrase "nut-punch to your proprioceptive senses".)