Lots of great comments here. I'd like to add something unexpected: story-telling (or, creative writing).
An interface is a story. Even better, an interactive story.
P.S. I also found that it helps a lot if you read the copy aloud when designing it.
An interface is a story. Even better, an interactive story.
P.S. I also found that it helps a lot if you read the copy aloud when designing it.
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