'In order to prevent that, we’ve implemented Easy Anti Cheat (EAC) into VRChat.'
All this stuff sounds like it should be enforced on the server side, not client side.
'EAC is the industry-leading anti-cheat service. It’s lightweight, effective, and privacy-focused. In short, for any game or platform looking to prevent malicious users from breaking the rules, it’s a powerful solution.'
EAC is the industry-leading DRM ass. It sometimes persists game installations and you need to go to greater lengths to purge the system of its trace. I don't know what 'privacy-focused' even means here.
Honestly this whole post smells of PR.