This is very much focused on making a top-down, turn-based, snes-era-style rpg. If you want to make exactly that it will be a lot easier in RPGMaker/EasyRPG, but the further you want to diverge from a basic RPG the harder it will get.
This has a lot of systems like dialogue, menus, inventory, party management, combat, etc built in and specifically tailored for RPGs.
edit: Forgot to mention, RPG Maker also has a lot of assets built in so you can get straight to making a game without worrying about art, which was incredibly helpful for me when I was 12.