Porting a Roblox Game to Steam with Unity: The Case of “Find the Cats”
boilingsteam.com
boilingsteam.com
Let's be honest: the bar on Roblox is still quite low for games. That's why I was able to get a start there despite having no gamedev experience besides participating on Ludum Dare a lot. I did this port to see if it makes sense to also release these games on Steam, or if they're just not good enough to sell there.
So far it's only sold $116 net, so it's feeling a bit like the answer might be no, but the game was only launched 5 days ago. If it keeps selling say $10/day consistently, then I'd consider it having been worth doing.