Many of the games bundled by HumbleBundle as downloadable setups have Linux binaries. Some are re-built as 64 bit binaries and updated long after the bundle has closed.
I still play Darwinia on my 64 bit Linux system occasionally.
Most of these games are distributed as .tar.gz archives, too.
I can accept and respect not creating Linux builds as engineering (using Windows only APIs, libraries, etc.) and business (not enough market) decisions, but cumbersomeness is not an excuse, it's a result of the other related choices.
In my book, if a company doesn't want to support Linux, they can tell it bluntly, but telling "we want to, but it's hard, and this is Linux's problem" doesn't sound sincere even remotely.