Based on how you described it, your users will have to reinvent a wheel for each game. If you could provide templates for the most popular games -- or a way for templates to be crowdsourced, shared and edited -- you'll probably see quicker adoption.
The initial demo is definitely focused on the needs of Skyrim, and I'll be expanding it from there.
The list of already planned project milestones can be seen here: https://github.com/normalocity/rpglogger/issues/milestones