Also, Jai is a lot more Go-like than many people realize. When Jai diverges from various C/C++ concepts and traditions, it can do so in Go-like ways.
> ...Odin is ahead by many aspects (mainly that the compiler is open source, but also that it’s already being used in production...
Totally agree with you here. It could be argued that Jai has fumbled its advantage or at least the window of opportunity to claim its more innovative or more game program friendly than other languages. Odin has pretty much covered that gap, so that most of what people liked about Jai, is in Odin and can be used today.