Mostly because I'm kinda poor and can't even think about buying it renting servers. That's why I thought that such a solution would allow me to keep developing my game while the players could still play the game.
If it would be possible, which from replies to my comment, I'm guessing isn't, it would also mean that even if I died, people could still play because the "servers" wouldn't shutdown.
>You're just offloading the cost onto the players, and offloading the queuing mechanic onto the blockchain.
That's kind of the point, MMORPG are, from what I understand, quite expensive to run. Thus if they were run by the community it would be cheaper for the developers and those resources could be further used to work on the game.
>I'm sorry to be rude, but this is another comment desperately trying to find a use for the blockchain, casting out a rod into infinite idea space, and pulling out a boot
I am surprised by the negativity that the HN crowd has poured onto me. Since it would solve one of the biggest issues with MMORPGs, which is - servers shutting down.
I love MMOs and it breaks my heart knowing that I'll probably never ever again be able to play Tera and many other MMOs...