IIRC in Rust this is a little bit looser than elsewhere (let's say in C++) as the ABI is not stable. This allows improvements that change the internal structure of structs but not the API. As a counter example, in C++11 there was a breaking change that introduced a size field to std::list, making size() O(1) instead of O(n), breaking linkage between older and newer versions of C++ binaries. In Rust there is no such guarantee so changes like that could be introduced anytime.