- Star Citizen = 419M
- Cyberpunk 2077 = 331M
- Call of Duty: Modern Warfare 2 = 316M
- Final Fantasy VII = 135-245M
- Halo 2 = 230M
- Star Citizen = 419M
- Cyberpunk 2077 = 331M
- Call of Duty: Modern Warfare 2 = 316M
- Final Fantasy VII = 135-245M
- Halo 2 = 230M
Why not something like because the funding dries off, they will put together the parts that are somewhat complete into a game that will turn out to be a quite average game with great graphics.
Fans will at the end still stand by their position that Star Citizen could have been so much more. Non-fans will say point out the averageness (beside the graphics) that was not the slightest worth the absurd amount of money.
If you're looking for cool looking videos, beautiful screenshots and lots of bold promises that to date have always been broken, Star Citizen is a fantastic thing.
Continuing to accept payment for something they are incapable of delivering (and they are either deliberately misleading customers or so grotesquely incompetent at project/business management that they should not be in charge of a child's lemonade stand let alone more than half a billion USD in funds) is what makes it a scam.
I think they were originally meaning you could grind for any content in the game and still be competitive... I haven't seriously followed the development for many years (just checking in every now and then out of morbid curiosity) so I'm not sure how true that remains.