> "One asks when the deadline is. // The other knows the answer is "ASAP,” so they propose their own timeline."
There's nothing wrong asking what the deadline is. Most projects can be strategic, meaning that the force of will is focused on a bigger picture/opportunity than planning the design beforehand. Also, an experience designer WILL ask because he can propose a realistic outcome based on the deadline (ex. do you want this project before Feb? Then we must take out of the equation feature X, Y, Z) since the designer is able to measure the speed of production.
> "One designs exactly what they’re told. // The other knows what they’re told is just one idea, and explores beyond it."
This is the biased author thinking, again, doing what they've told is BAD, when it's not. If the company wants X, why would it be wrong to do that? They asking you, the pro, to deliver that, why on earth would be good to design a plane when you've told to do design a car? The argument is silly.
> "One turns in their first or second draft. // The other does as many drafts and explorations as possible within the time allotted, then shares their favorite options."
Doesn't sounds professional to design 30 logos and share my 10 favourite logos" agains junior studied and poured everysingle thought on one design.
I don't think the author of the article really seat down and think every single argument.