The 4080 16GB is around where a 70 series card tends to sit.
[0] https://www.overclock3d.net/news/gpu_displays/nvidia_release... Ignore the dlss2 vs dlss3 numbers, just look at the base numbers since dlss3 numbers are interpolated framerates
The 4080 16GB is around where a 70 series card tends to sit.
[0] https://www.overclock3d.net/news/gpu_displays/nvidia_release... Ignore the dlss2 vs dlss3 numbers, just look at the base numbers since dlss3 numbers are interpolated framerates
Though I have to wonder, do we want bigger 40 gen dies? The 4090 already guzzles at 400w at full tilt, and gets ar least 200+ fps at pretty much all games except maybe cyberpunk, and can complete video editing workloads at twice the speed of the 3090.
Do we need an even bigger lovelace chip?
Also I was playing the Darktide beta, and at 4k I want about double the framerate I currently get on a 6800xt (FSR 1.0 and DLSS (according to friends and comments on reddit+discord) both look bad in it). We're moving past crossgen games at this point too (and UE5 seems very heavy), so for eg. 100+ fps or 4k something in range of ~50% faster than a 3090 would be nice.
Now mere mortals can play around with Stable Diffusion and other art-generation technologies, this is going to increase demand for these types of cards.
My 3080 is well capable of generating 512&768 images with a high step count in under a minute, and 500 odd steps (just for fun) in around 2 minutes (or even less with different samplers)
The interesting bit is when we get more VRAM (24-32GB) and can actually train the models with off the shelf hardware without breaking the bank.