By the 2000s the advantages had more or less vanished and the workstation SKUs were discontinued one by one.
By the 2000s the advantages had more or less vanished and the workstation SKUs were discontinued one by one.
I though POWER was born as a child of IBM and Motorola.
Classic MacOS had pretty much the best UI on any mass-market computer ever made.
And that's the part that its users saw all day every day, and interacted with, and which made Macs desirable.
Not just the front-end of programs: this extended to how to install new programs, how to add drivers or other system components, how to add fonts; how to connect to printers; how to make or break drive connections to other machines; how to connect new drives, and how to remove them. All the daily tasks of running a computer.
But UNIX people, with their gods-awful UI, didn't care about this then and they don't care about it now. UNIX UIs are better than they were but they are still very poor.
The real problem is that all the visionary innovators got old and retired and their replacements don't have the overall vision and don't really understand how stuff works, so they randomly tweak things without understanding.
So Mac OS X's UI was never as good as Classic's, and it's been getting worse and worse for 10-15Y. Read John Siracusa's excellent in-depth reviews of Mac OS X on Ars Technica for details. The generally accepted high point was Snow Leopard, 10.6, and it's been downhill since.
Microsoft never had much of the plot, but what they had hit a high point around 1996-1996 and it's been downhill since. Now, as in the last decade, Windows is a UI train wreck.
But still people bang on about largely irrelevant behind-the-scenes stuff, not understanding that it's the whole picture that matters, not just the UI but not just the backend either.
edit right, add to that "digital audio signal processing" .. Virtual Memory paging was horribly obvious for Digital Audio, and that means stereo audio albums and digital audio soundtracks for movies, which was (and is) Big Business. Lots of hard math problems for geeks, lots of sales for business types.
You were kidding yourself then and you still are.
The year after that I bought an Acorn Archimedes A310. 8MHz ARM2. It was 4x faster in raw single-threaded integer computation than the top-end 80386DX 25MHz with L1 cache that IBM sold, and that was a $10,000 PC.
It was about 10x quicker than your 16MHz machine... and it cost £800.
The point was not the OS, it was the performance, wasn't it?
Being able to add a lot (for the time) of RAM was important too, your A310 doesn't seem to be able to have 16MB.
EDIT: This is a thread about UNIX.
http://www.computinghistory.org.uk/det/3639/Acorn-R140/
RISC iX is broadly BSD 4.3:
https://en.wikipedia.org/wiki/RISC_iX
A contemporary news story:
https://techmonitor.ai/technology/acorn_fleshes_out_its_unix...
Here is what BYTE thought of the successor model, the R260:
https://vintagecomputers.sdfeu.org/mags/byte/Acorn_R260_revi...
With a 4 MIPS CPU in 1987, you didn't need a dedicated GPU for blazingly-fast graphics.
This interactive graphics demo was supplied on a floppy with the machine. You can see it here: https://www.youtube.com/watch?v=mFwpsb75omg
Realtime 3D shaded graphics in 256 colours, with no hardware assistance? I'd rate that as workstation class, certainly.
This is 2 years before the first SPARCstation, which shipped with a monochrome framebuffer as I recall.
The R140 had 1152x900 mono but could display 4096 colours at VGA resolution.
http://chrisacorns.computinghistory.org.uk/docs/Acorn/Brochu...