Multitasking can go to hell I guess.
There's only one project I'm aware of that does multi-processing: https://cybersecurity.springeropen.com/articles/10.1186/s424... .
Still, it's entirely feasible.
Technically all manageable, but that wasn't the aspect I was focusing on, rather the reality that we couldn't just do this today, or even really all that soon.
Alternatively, PCs become games consoles when running games, and you just can't do multitasking, just like you mostly can't on a PS2, etc. Honestly, I think this would be the most likely outcome if games went down this road.
There was a company (sadly defunct) that was building Erlang unikernels, and you can't say Erlang doesn't have multitasking.