Linux is fine if you're a developer, but if you're a gamer or artist that needs real GPUs then you're stuck on Windows.
Linux is fine if you're a developer, but if you're a gamer or artist that needs real GPUs then you're stuck on Windows.
Eh. I still don't want to waste my time fixing boot issues. And still prefer multiple screens to 1, which does not work well yet.
I see people say this all the time, but I use multiple screens on linux on multiple distributions, across intel/AMD/nvidia, and on voth X and Wayland without issue.
Am I missing something?
I do get annoyed occasionally by the difference in window size between monitors, but I ~ never have a window overlapping the boundary so it doesn't impact me.
I think there's kind of an ironic downside to Valve's approach as well. Proton is so good that there's little incentive for developers to support Linux natively - they can just target Windows and rely on Valve to fix it.
Still, this is the best that Linux gaming has been in my lifetime.
The Steam Deck would disagree with the first half of that, and I spend an awful lot of time gaming on Linux with the exact same "workflow" as Windows gamers.
Can't speak for artists, though my understanding is that it's Adobe, not Windows which has them stuck.
> Adobe
Adobe, Maxon, Autodesk, etc before we even get into the plug-in ecosystems.
Believe me I’d be running Linux if I could.