> I think you’re looking at VR from a point of view that it can do no wrong
No. I know VR has a ton of problems, but for the people who have actually tried it extensively, none of those problems are mentioned by people who have near zero experience with modern VR ie not Google Cardboard
> If VR workouts are so fun, why isn’t there a larger adoption of it? If the social interactions are so incredible, why aren’t people living their lives in VR yet?
Several factors:
1. price and complexity for PCVR
2. Facebook’s brand is destroyed for the current working population. Even though it released a technological marvel, no one is even willing to try it just because it’s from Facebook. I write about it in more detail in other comments
3. Some people just don’t like to do any physical activity
> The experience is 90% novelty and once that wears off you really don’t have much left unless you find a game you really really enjoy
How do you know when you haven’t used modern VR? Google cardboard doesn’t count. That’s my main point
> Most people that own them are probably like me and the person who posted their original opinion. They sit and gather dust.
Which headset do you own?