Sure trailing commas also solve the same problems but you need language level support for them. Plus they add one additional character compared to the prefix solution.
I wish I could use prefix comma formatting in other languages but not chance to convince coworkers to use that not to mention getting code formatting support.
Why would you think they are a "mistake"? What is your hang-up?
To roughly translate the first example in the article (I shortened the value of `d`):
svg [
x=[0px]
y=[0px]
viewBox=[0 0 21 21]
path [
fill=[#FFF]
stroke=[#146AFF]
strokeWidth=[2]
d=[M11.1,1.4l2.4,...]
]
]
You can remove all whitespace and it's still unambiguous.It's a perfectly viable lightweight syntax for SVG.
In Elm though it would cause some ambiguity because of the function call syntax not requiring parentheses. For example:
[foo bar baz]
Is this a List with three elements or is it one element whose value is a function call on foo with the arguments bar and baz? Who knows. Sure you could have implicit commas on line break but that would be weird.In this syntax though it isn't. Anything between brackets like this:
[foo bar baz]
that does not contain any nested brackets is a simple tree which contains "foo bar baz" as its sole value (called a suffix).In this syntax whitespace is not a separator.
So you can store a single piece of text in such a simple tree.
Now if you want to have 3 pieces of text you do this:
[foo][bar][baz]
3 simple trees together -- they are subtrees of a top-level tree.If you want to have 3 of these you do this:
[[foo][bar][baz]]
[[foo][bar][baz]]
[[foo][bar][baz]]
The linebreaks don't change the tree structure, they are inserted purely for readability.There are no implicit commas or anything.
Each subtree is also potentially a name-value pair. If you insert names before the opening brackets:
[x [foo] y [bar] z [baz]]
You have 3 pairs.The names themselves are also pieces of text (whitespace is not a separator), so you can have names like:
[my x [foo] your y [bar] their z [baz]]
Still 3 pairs.Now to turn trees like this into something useful, for example XML/SVG, you'd do a little bit of processing on them, e.g. you could transform the names like so:
my x [foo] your y [bar] their z [baz]
into: <myX>foo</myX><yourY>bar</yourY><theirZ>bar</theirZ>
in this manner you could transform: svg [x=[0px] y=[0px] view box=[0 0 21 21] path [
fill=[#FFF] stroke=[#146AFF] stroke width=[2] d=[M11.1,1.4l2.4,...]
]]
into: <svg x="0px" y="0px" viewBox="0 0 21 21"><path
fill="#FFF" stroke="#146AFF" strokeWidth="2" d="M11.1,1.4l2.4,..."
></path></svg>
Notice that here I used a convention where names which end with "=" become XML attributes, whereas names which don't become children.I have used the same convention here (except I don't bother with transforming names with spaces into camelCase): https://github.com/jevko/specifications/blob/master/easyjevk... to generate this HTML file: https://htmlpreview.github.io/?https://github.com/jevko/spec...
Now I intend to write specifications that codify conventions like this into different formats based on this fundamental syntax of square brackets.
It can be useful for all kinds of things. Its advantage is extreme simplicity and flexibility.
BTW, for clarity I have to say that the format that I used here: https://news.ycombinator.com/item?id=32995047 does a bit more transformations -- it actually sometimes treats whitespace as a separator (e.g. in `svg width[391]` space is a separator). That allows for extreme conciseness, but is not necessary and introduces complexity.
How is that an argument? "I am right because I am right?"
I don't think we've seen a language that is explicitly designed to be as ergonomic / accommodating as possible to developers.
Something that is the good protocol truism equivalent of "be liberal in accepted input and strict produced output".
Granted that flies in the face of another programming language design best practice of having 1 way to do a particular thing.
Here it is: https://news.ycombinator.com/item?id=33457176
Prelude> [1,]
<interactive>:4:4: error: parse error on input ‘]’
Prelude> [1]
[1]
This means if you go multiline in the "usual" style: [
1,
2,
3
]
any time you need to append a new item, you need to modify the existing last line as well: [
1,
2,
- 3
+ 3,
+ 4
]
Meanwhile: [ 1
, 2
, 3
+, 4
]
If you support trailing commas, you can just use one on the last line for the same effect: [
1,
2,
3,
+ 4,
]
Incidentally, some crazy people put the closing symbol on the last line: [ 1
, 2
, 3 ]
That completely defeats the point: [ 1
, 2
-, 3 ]
+, 3
+, 4 ]something like `[hello, world]` should probably be allowed since `[hello, world,]` feels extraneous.