Facebook delivers appalling ad clickthroughs: 0.04% clickthrough
reachstudents.co.uk
reachstudents.co.uk
Fact is, Facebook is only making so much money because Microsoft entered into an agreement with them guaranteeing them profits per year. You as an independent developer will get even crappier CTRs.
One 'organically' acquired user on your own site is worth at least 1000 Facebook app users. Don't be fooled by the numbers!
One huge reason why I suspect Facebook's click through rates are so low is because they actually respect their users by not putting their ads in annoying, profitable places. As an Facebook app developer, you probably have far fewer users than Facebook, so you don't have the luxury of making up the costs of respect with volume. If you put your ads in more annoying places than Facebook does without being annoying enough for people to stop using your app, you can probably make money. The Graffiti app does this on their canvas pages with AdSense. I'd like to see their numbers.
Or you could actually do a good job of advertising instead of silly lowest common denominator ads. As a Facebook Platform app, you have access to quite a bit of data about your users. Use it. To do a good job of it, you'd probably have to sell your own ads. Then you could ask yourself if each ad will actually be useful to your users, and reject them if they're not. Whether or not that would be a profitable endeavor is left as an exercise for the reader.
The other option is to provide a useful service to your users that results in them paying you money. Very 20th century, I know. iLike seems to be doing a pretty good job of it.
If 0.04% is bad, is 0.4% bad? Surely 4% is good. And how are these rates going to change with metrics better than unique page views?
And it's about time -- it's bizarre that start-ups are trying to get acquired with money that ultimately comes from advertising Tide. Don't offend the corporate sponsors.
Perhaps we need a new way of delivering ads in communication apps that differs from information & entertainment apps. Twitter, facebook, blyk and many other face this same problem with monetisation. Whats the solution? Is it ok to analyse what people are saying to each other and deliver text link ads inline with the conversation. If I say "Want to go for a drink later?" to a friend on facebook should there be a link underneath saying "Get half price drinks a Bob's Bar"?
Any ideas?
Here's my proposal for getting people to look at online advertising seriously:
http://mindrosity.blogspot.com/2007/07/how-to-get-people-to-...
I think it's always safer to do the latter.
15.8x10^9(pageviews/month)x0.01x0.04/100 + 0.25x15.8x10^6 = $4x10^6 per month on ads?
So their annual revenue is just under $50x10^6 or $50 million.
Note: this assumes one ad per page.
There's a lot of overhead cutting down the profits there. (Probably why there's an IPO rumour.)
Ads are an invasion of your viewing space. Smart, affiliated services are a win-win.
Facebook isn't the place to make money, the same way pets.com wasn't. Anyone that lived through the first dot-bomb should be able to see that.