C&C has really dated controls today, too. The C&C remaster added a lot of modern QoL improvements.
I realize why it was done: maximizing interactive graphics on the limited hardware of the day by shrinking the rendering region.
But good god, making core user interface elements that unusable is a fever dream only someone completely unfamiliar with time-motion studies or prior mainframe keyboard art could dream up.
They could have at least made it hands-on-keyboard and had a shrunken viewport.