As software, firmware, and hardware lines blur, it's a legacy concept that hardware and software must be divided.
Incredible value comes from fluid and designer-driven remixing of the three according to usability, ruggedness/resilience, and security principles.
The most useful appliances for Normals™ will be the ones that blend these best. This kind of ruling holds us back from the huge vertically integrated design investments that deliver ease of use and trust that end users want.
TL;DR many Apple users like the way things are now, and don't want any amount of risk to that. The chief risk we see is that we'll no longer be able to get 100% of the software we want (or are forced to use) on iOS through the Apple app store, with all of Apple's protections and guarantees, or that Apple will have to reduce those protections and guarantees to keep such a splintering from happening. Yes, we're aware that Android hasn't seen much adoption of alternative stores, but Android also hasn't (delightfully) jammed a thumb in Facebook's eye over and over. Even a small chance of that coming to pass isn't worth it to us. We wish you'd all just go use Android or Linux phones or whatever and leave us alone.
It's fine that you enjoy Apple's curation, they can still curate things for you under the new law. They just also need to provide competitive app distribution. Considering how many complaints I've heard from devs vis-a-vis the App Store, I reckon some competition is exactly what Apple needs to put them in line.
Yes. So you get why some of us aren't thrilled about all this.
I don't think that's ever been the case. You've never been able to get an alternative browser on the Apple App Store or a streaming gaming app such as Xbox Cloud Gaming, or Geforce Now. Or currently I cannot get Fortnite
These are all apps I want that are not available on the Apple App Store.
Which is fine, to be clear. It's just opinions and preferences.
(Btw, SetApp app approach works too.)
Meanwhile, Steam competes with Gig on PC and charges 30%. All this 'allow alt app stores to break apple's pricing' (zero other real benefits are cited) has not happened on PC.
Steam is a different product in a different market. Steam's 30% is set by the market deciding that Steam's value is worth the 30%. Apple's 30% comes from whatever Apple feels like charging because there is no alternatives, hence the complaints. If you believe Apple's 30% comes from value and that no one can beat it, then they should be able to prove it in some free market competition like Steam has.
And that's how it will be if you choose to use Apple's software sources. Its as simple as that.
There is absolutely no argument for preventing other people from using something else.
There is though. I'm not going to post it yet again because it's already in this thread multiple times, and in literally every other thread like this ever on this site.
You might disagree with the argument, but you're flat-out wrong that it doesn't exist or can be trivially dismissed on factual grounds.
Santa EU seems to be bringing me the gift I've always wanted.