This summer I spent a lot of time researching lossless compression formats as a streaming format for our 3D capture and reconstruction engine. QOI was on our list too.
My biggest criticism about QOI is that in many cases it doesn't compress at all, or even increases size. It works well on the demo images that come with the package but these are carefully selected. It also works well on high-res, high-quality images with lots of single-color background and/or smooth gradients. But give it grainy, noisy, smaller-format images and it completely breaks down.
We ended up sticking with PNG, which btw. has fast open source implementations too [1][2].
[1] https://libspng.org/ [2] https://github.com/richgel999/fpng